Showing 11 open source projects for "backend"

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    libusb

    libusb

    A cross-platform library to access USB devices

    libusb is a library for USB device access from Linux, macOS, Windows, OpenBSD/NetBSD, Haiku and Solaris userspace. It is written in C (Haiku backend in C++) and licensed under the GNU Lesser General Public License version 2.1 or, at your option, any later version. libusb is a C library that provides generic access to USB devices. It is intended to be used by developers to facilitate the production of applications that communicate with USB hardware. Using a single cross-platform API, it provides access to USB devices on Linux, macOS, Windows, etc. ...
    Downloads: 54 This Week
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  • 2
    Lexbor

    Lexbor

    Lexbor is development of an open source HTML Renderer library

    ...In our development process, we focus on fastest parsing techniques for HTML, CSS, and fonts, fastest data processing methods, and fastest ways to serve content to end users. Whether you are building a backend that handles millions of HTML documents or a UI-heavy user app, your software’s response rate always matters to users and developers alike. Lexbor’s code is optimized for ease of access in end-user applications and across programming languages. You can effortlessly wrap all the capabilities of the library in, say, Python to power your end-user or backend applications in a new environment. ...
    Downloads: 10 This Week
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  • 3
    libplacebo

    libplacebo

    Official mirror of libplacebo

    libplacebo is a flexible, high-performance graphics library built on top of Vulkan, designed to provide reusable GPU-accelerated components for media applications. It originated as a core part of the rendering pipeline for the mpv media player and has since grown into a standalone library used for tone mapping, dithering, color space conversion, and more. libplacebo is ideal for developers looking to integrate sophisticated video rendering and post-processing into their own applications with...
    Downloads: 8 This Week
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  • 4
    CGL

    CGL

    CGL (C Game Library) is a multipurpose library

    ...Designed for simplicity and portability, cgl allows rendering of primitives such as lines, circles, triangles, and text to an in-memory framebuffer, which can then be displayed with any platform-dependent backend. It’s ideal for building custom engines, retro-style games, GUIs, or educational demos where GPU acceleration is not required. Its small footprint and lack of external dependencies make it easy to embed in any C project.
    Downloads: 7 This Week
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    XNNPACK

    XNNPACK

    High-efficiency floating-point neural network inference operators

    XNNPACK is a highly optimized, low-level neural network inference library developed by Google for accelerating deep learning workloads across a variety of hardware architectures, including ARM, x86, WebAssembly, and RISC-V. Rather than serving as a standalone ML framework, XNNPACK provides high-performance computational primitives—such as convolutions, pooling, activation functions, and arithmetic operations—that are integrated into higher-level frameworks like TensorFlow Lite, PyTorch...
    Downloads: 0 This Week
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  • 6
    QB64

    QB64

    BASIC for the modern era

    QB64 is a modern self-hosting BASIC compiler that brings classic QBasic/QuickBASIC programs into the modern era. It enables legacy code to run on today’s operating systems with minimal modifications, while also introducing new commands and libraries for multimedia, networking, and 64-bit computing. QB64 compiles to C++ and includes a built-in IDE, making it accessible for beginners, hobbyists, and retro programming enthusiasts. It aims to preserve the ease and nostalgia of BASIC while...
    Downloads: 220 This Week
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  • 7
    minicoro

    minicoro

    Single header stackful cross-platform coroutine library in pure C

    Minicoro is a single-file library for using asymmetric coroutines in C. The API is inspired by Lua coroutines but with C's use in mind. The project is being developed mainly to be a coroutine backend for the Nelua programming language. The library assembly implementation is inspired by Lua Coco by Mike Pall.
    Downloads: 1 This Week
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  • 8
    Shockolate

    Shockolate

    A minimalist and cross platform System Shock source port

    SystemShock is the open-source reimplementation of System Shock, a groundbreaking 1994 cyberpunk FPS/RPG hybrid originally developed by Looking Glass Studios. This project reverse-engineers the original DOS game, porting it to modern systems while preserving gameplay, visuals, and audio as authentically as possible. It uses SDL2 and modern C++ to bring the classic experience to new platforms, with options for widescreen support and quality-of-life enhancements. SystemShock’s open codebase...
    Downloads: 12 This Week
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  • 9
    LAMA

    LAMA

    Heterogeneous Software Development Accelerated

    ...By using LAMA for their application, software developers benefit from higher productivity and stay up to date with the latest hardware innovations, both leading to shorter time-to-market. The framework supports multiple target platforms within a distributed heterogeneous environment. It offers optimized device code on the backend side, high scalability through latency hiding and asynchronous execution across multiple nodes. LAMA's modular and extensible software design supports the developer on several levels, regardless of whether writing his own portable code with the Heterogeneous Computing Development Kit or using prepared functionality from the Linear Algebra Package, the user always gains high productivity and maximum performance.
    Downloads: 0 This Week
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  • 10
    Compton

    Compton

    A compositor for X11

    ...It was created to improve standalone compositing on Linux desktops where the user wants window effects without a full desktop environment compositor. The project adds an OpenGL backend alongside the older X Render backend. It includes features for inactive window transparency, dimming, titlebar transparency, menu transparency, client-side shadows, colored shadows, and fade effects. It also supports configuration files, VSync options, transparent-window background blur, and window color inversion. Compton is best understood as an influential legacy X11 compositor and learning-oriented Xlib project that helped shape later lightweight compositor work.
    Downloads: 0 This Week
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  • 11
    ...It is designed to provide the same characteristics as B-trees and B+trees, but built from the ground up for in-memory usage. In other words, there are no provisions for “slow” I/O cases. The original motivation for this tree was a better backend for memory managers. However, the end result was a new sub-category of trees. The implementation giving here is just one implementation of the new tree sub-category, there can be others. In any case, read the PDF: “Capsule Trees - A Primer”, before delving into the code.
    Downloads: 0 This Week
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