Showing 6 open source projects for "shader"

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  • 1
    ComputeSharp

    ComputeSharp

    .NET library to run C# code in parallel on the GPU through DX12

    ComputeSharp is a .NET library to run C# code in parallel on the GPU through DX12 and dynamically generated HLSL compute shaders. The available APIs let you access GPU devices, allocate GPU buffers and textures, move data between them and the RAM, write compute shaders entirely in C# and have them run on the GPU. The goal of this project is to make GPU computing easy to use for all .NET developers! You can use this library to create all sorts of things from scientific simulations, to...
    Downloads: 4 This Week
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  • 2
    Veldrid

    Veldrid

    A low-level, portable graphics library for .NET

    Veldrid is a low-level, portable graphics library for .NET, providing a unified API over multiple graphics backends such as Direct3D, Vulkan, OpenGL, and Metal. It enables developers to write high-performance, cross-platform graphics applications without being tied to a specific graphics API. Veldrid is suitable for game development, simulations, and other applications requiring advanced graphics capabilities.
    Downloads: 0 This Week
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  • 3
    AssetStudio

    AssetStudio

    AssetStudio is a tool for exploring, extracting and exporting assets

    AssetStudio is a cross-platform tool for exploring, extracting, and exporting assets from Unity games—supporting assetbundles and built-in assets. It handles textures, sprites, audio, meshes, shaders, and more, exporting to formats like png, bmp, mp3, wav. The original is archived (supports Unity ≤2022.1); forks like AssetStudio2024 add support for newer Unity versions and Lua asset decompiling.
    Downloads: 755 This Week
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  • 4
    XPL

    XPL

    Unity Post Processing Stack Library

    ...The library is built with performance in mind, ensuring that effects can be applied efficiently in real-time environments. It integrates seamlessly with Unity’s rendering pipeline, allowing developers to easily incorporate and customize effects. The project also includes shader implementations and configurable parameters, giving users fine control over visual output. It is particularly useful for achieving cinematic or stylized aesthetics in games. Overall, X-PostProcessing-Library offers a powerful toolkit for enhancing graphics in Unity applications.
    Downloads: 0 This Week
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  • 5

    OpenGL4Net

    Simple OpenGL 4.3 wrapper for .NET platform

    Feb. 2014: The project is still active; a new version with many changes is comming soon! NOTE: The Khronos group made a big shift in describing the OpenGL specification. Starting from OpenGL 4.4, the old .spec files are replaced by .xml which is great news for community, bad news for me and this project as it strongly depends on the old format. Currently I am working on the new version, but there's really a huge change, so please, be patient. I'd also would like to make the licensing...
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    Downloads: 1 This Week
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  • 6
    Graphical library focused on tridimensional rendering with OpenGL standards. High performance and scalability are the goal of this project.
    Downloads: 0 This Week
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