Showing 4 open source projects for "linux educational"

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  • 1
    Basic Computer Games

    Basic Computer Games

    An updated version of the classic "Basic Computer Games" book

    Basic Computer Games is a modern revitalization of the classic “Basic Computer Games” book’s collection of games, ported and expanded into various modern, memory-safe and scripting languages. It includes illustrative code examples of many classic games (e.g. Blackjack, Bowling) in multiple languages, with the goal of making the historical games accessible and educational in safe modern environments. Definitely use the most recent versions and features of the target language, but also try to...
    Downloads: 4 This Week
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  • 2
    C# Algorithms

    C# Algorithms

    Plug-and-play class-library project of standard data structures

    A plug-and-play class-library project of standard Data Structures and Algorithms, written in C#. It contains 75+ Data Structures and Algorithms, designed as Object-Oriented isolated components. Even though this project started for educational purposes, the implemented Data Structures and Algorithms are standard, efficient, stable and tested. This is a C#.NET solution-project, and it contains three subprojects. Algorithms, a class library project which contains the Algorithms implementations....
    Downloads: 0 This Week
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  • 3
    ASP.NET Core Diagnostic Scenarios

    ASP.NET Core Diagnostic Scenarios

    This repository has examples of broken patterns in ASP.NET Core apps

    This educational repository documents problematic patterns commonly found in real-world web applications. Its examples demonstrate mistakes that can negatively affect scalability, reliability, performance, and resource usage. The material draws on issues encountered in customer applications as well as cases reported through developer communities and support channels. Dedicated guidance covers general web development, asynchronous programming, HTTP clients, common pitfalls, and broader coding...
    Downloads: 0 This Week
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  • 4
    Design Patterns Written in Unity3D

    Design Patterns Written in Unity3D

    All Gang of Four Design Patterns written in Unity C#

    The Design Patterns Written in Unity3D project is a guide to implementing software design patterns specifically within the Unity game development environment. It demonstrates how common patterns such as singleton, observer, factory, and state can be adapted to Unity’s architecture. The repository includes practical examples and code snippets that show how to structure game systems for scalability and maintainability. It emphasizes clean code practices and modular design, helping developers...
    Downloads: 2 This Week
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