Showing 2 open source projects for "factory"

View related business solutions
  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
    Try free now
  • $300 Free Credits for Your Google Cloud Projects Icon
    $300 Free Credits for Your Google Cloud Projects

    Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.

    Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
    Start Free Trial
  • 1
    OpenAI .NET

    OpenAI .NET

    The official .NET library for the OpenAI API

    OpenAI .NET is the official client library for calling the OpenAI REST API from C# and other .NET languages, with first-class support for modern .NET patterns. It provides strongly typed clients across API areas (chat, audio, images, embeddings, moderations, batches, files, models, vector stores, responses, realtime, assistants) and works with .NET Standard 2.0 while the examples use .NET 8. You install it via NuGet and authenticate with an API key, ideally through environment variables or...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 2
    Design Patterns Written in Unity3D

    Design Patterns Written in Unity3D

    All Gang of Four Design Patterns written in Unity C#

    The Design Patterns Written in Unity3D project is a guide to implementing software design patterns specifically within the Unity game development environment. It demonstrates how common patterns such as singleton, observer, factory, and state can be adapted to Unity’s architecture. The repository includes practical examples and code snippets that show how to structure game systems for scalability and maintainability. It emphasizes clean code practices and modular design, helping developers build more robust and reusable components. The project also explains the reasoning behind each pattern, making it educational as well as practical. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next
Auth0 Logo