Showing 3 open source projects for "compute"

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    ComputeSharp

    ComputeSharp

    .NET library to run C# code in parallel on the GPU through DX12

    ComputeSharp is a .NET library to run C# code in parallel on the GPU through DX12 and dynamically generated HLSL compute shaders. The available APIs let you access GPU devices, allocate GPU buffers and textures, move data between them and the RAM, write compute shaders entirely in C# and have them run on the GPU. The goal of this project is to make GPU computing easy to use for all .NET developers! You can use this library to create all sorts of things from scientific simulations, to animated backgrounds, audio visualizers and more! ...
    Downloads: 1 This Week
    Last Update:
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  • 2
    RSPchecksum
    Win32 and Win64 dll to compute very fast the checksum of strings or files using RSP32 , Adler32 , CRC32 , MD5 , SHA-1 , SHA-256 , MD5_32 , SHA-512, RIPEMD160 and now (march/2024) the fast new checksum ds32, it is in the file rsp32.c Before using our new muti-thread mode read the documentation of the function checksums_multi_thread_v
    Downloads: 0 This Week
    Last Update:
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  • 3
    Veldrid

    Veldrid

    A low-level, portable graphics library for .NET

    Veldrid is a low-level, portable graphics library for .NET, providing a unified API over multiple graphics backends such as Direct3D, Vulkan, OpenGL, and Metal. It enables developers to write high-performance, cross-platform graphics applications without being tied to a specific graphics API. Veldrid is suitable for game development, simulations, and other applications requiring advanced graphics capabilities.
    Downloads: 5 This Week
    Last Update:
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