Showing 4 open source projects for "wrap"

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    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    Shaderc is a collection of tools and libraries for compiling shaders—small programs that run on GPUs—into SPIR-V, the intermediate representation used by the Vulkan graphics API. It provides both a command-line tool (glslc) and a C/C++ library (libshaderc) that wrap the functionality of glslang (the Khronos reference compiler for GLSL) and SPIRV-Tools to deliver a modern, scriptable, and efficient shader compilation workflow. The glslc compiler offers a GCC/Clang-like interface for building GLSL and HLSL shaders, making it easy to integrate into existing build systems. Meanwhile, libshaderc exposes a stable API that allows developers to programmatically compile shader strings into SPIR-V modules within graphics engines and tools. ...
    Downloads: 5 This Week
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  • 2

    BasisDoctrina

    Cross Platform UI/Widget library

    This library will attempt to be the C++ library I've needed for every embedded system and desktop project I've ever done. We will focus on being immediate mode while wrapping SDL3 for underlying graphics support. Philosophy of this project is to wrap proven well maintained external libraries for common things so we can focus efforts on the widget and device classes. Project has just started so coders will be welcome.
    Downloads: 0 This Week
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  • 3
    fncw

    fncw

    generic c++11 function wrapper

    fncw is a generic function wrapper for C++11. It support all types of member, lambda and C like functions. unlike std::function, fncw::function is not a template. This mean that you could wrap any function with any signature inside only one type/object: fncw::function. despite this genericity, fncw::function allow the user to reorder the parameter order (a bit like std::bind), check the function signature (there is also a partial check that aim to check only a few parameters). fncw::function offer the ability to change the parameters value and get the return value of the call.
    Downloads: 0 This Week
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  • 4

    Canvas++

    Single-header graphics library to teach C++

    Canvas++ is a very simple graphics library contained in single header file. It's purpose is to make teaching of C++ more colorful and funny for kids and students. The main idea is to wrap windows API calls into simple interface. You can start drawing next after "Hello world" example - just declare Window variable and call method draw() to start drawing.
    Downloads: 0 This Week
    Last Update:
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