Showing 7 open source projects for "tcp echo server"

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  • 1
    CppServer

    CppServer

    Fast and low latency asynchronous socket server & client C++ library

    Ultra-fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols, and 10K connections problem solution. Cross platform (Linux, MacOS, Windows) Asynchronous communication. Supported CPU scalability designs: IO service per thread, thread pool. Supported transport protocols: TCP, SSL, UDP, UDP multicast. Supported Web protocols: HTTP, HTTPS, WebSocket, WebSocket secure.
    Downloads: 0 This Week
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  • 2
    Swoole

    Swoole

    Coroutine-based concurrency library for PHP

    Build high-performance, scalable, concurrent TCP, UDP, Unix Socket, HTTP, WebSocket services with PHP and easy to use coroutine, fiber API. Write your next scalable async application server with PHP coroutine and PHP fiber API. Compared with other async programming frameworks or softwares such as Nginx, Tornado, Node.js, Swoole has the built-in PHP coroutine, fiber and async support, multiple threads I/O modules.
    Downloads: 0 This Week
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  • 3
    eCxx

    eCxx

    A C++ library for AVR and NodeMCU

    NOTE: This project is marked with 'Status: Abandoned' on SourceForge because not enough time can be dedicated to this project. However it may still get sporadic commits to the repository. eCxx is a library for AVR and NodeMCU tailored for micro LED displays and lighting effects. eCxx is utilizing Makefile build system. Java and Python based applications/tools are also included to ease the development and debugging process using the host PC. On one side, eCxx supports the original...
    Downloads: 0 This Week
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  • 4
    Brynet

    Brynet

    A Header-Only cross-platform C++ TCP network library

    Header Only Cross-platform high-performance TCP network library using C++ 11. The server uses two network threads and one logic thread, the client uses one network (also process logic) thread. Every packet size is 46 bytes. Every packet contains the client's id. Server broadcast packets to all clients when recv one packet from any client. The client sends one packet when recv packet from the server and the packet's id is equal self.
    Downloads: 0 This Week
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  • 5

    PIP

    Useful crossplatform library for distributed systems

    Platform-Independent Primitives. Contain string, thread, timer, file, config file, serial port, ethernet (UDP, TCP, broadcast, multicast), protocol, multiprotocol, peer, console, variable, struct, evaluator, system monitor (Linux only), CLI (command-line interface) parser. Package include library that you can build with 'qmake' or 'CMake' and test program in 'main.cpp'. Online documentation: http://ppip.sourceforge.net/doc/
    Downloads: 1 This Week
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  • 6

    libqtcp

    Library that provides communication over a network

    The project is based on Qt framework. It wraps the capabilities related to networking in simple to use, service based server and client configurations. The library starts with the tcp protocol as it is implemented in the QtNetwork module[1] and creates two top level managing structures: a client and a server. Both support multiple connections that may or may not be encrypted. On top of this basic framework we implement the service support. Any server may host any number of services that are identified by their names in the client-server connection. ...
    Downloads: 0 This Week
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  • 7
    POCO C++ Libraries

    POCO C++ Libraries

    Cross-platform C++ libraries with a network/internet focus.

    NOTE: Current source code as well as bugs/patches are on GitHub: https://github.com/pocoproject/poco/ C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ Standard Library. Includes network protocols (Sockets, HTTP, FTP, SMTP, POP3, etc.), SQL database access and XML parsing. Licensed under Boost license.
    Downloads: 7 This Week
    Last Update:
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