Showing 21 open source projects for "system design"

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  • 1
    Arduino FOC

    Arduino FOC

    Arduino FOC for BLDC and Stepper motors

    We live in very exciting times 😃! BLDC motors are entering the hobby community more and more and many great projects have already emerged leveraging their far superior dynamics and power capabilities. BLDC motors have numerous advantages over regular DC motors but they have one big disadvantage, the complexity of control. Even though it has become relatively easy to design and manufacture PCBs and create our own hardware solutions for driving BLDC motors the proper low-cost solutions are yet...
    Downloads: 1 This Week
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  • 2
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library. Additional support...
    Downloads: 5 This Week
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  • 3
    Adafruit Unified Sensor Driver

    Adafruit Unified Sensor Driver

    Common sensor library

    Many small embedded systems exist to collect data from sensors, analyze the data, and either take appropriate action or send that sensor data to another system for processing. One of the many challenges of embedded systems design is the fact that parts you used today may be out of production tomorrow, or system requirements may change and you may need to choose a different sensor down the road. Creating new drivers is a relatively easy task, but integrating them into existing systems is both error-prone and time-consuming since sensors rarely use the exact same units of measurement. ...
    Downloads: 1 This Week
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  • 4
    huihut interview

    huihut interview

    A summary of C/C++ technical interview basics

    interview is a curated repository of technical interview questions, solutions, and explanations covering a wide range of topics in computer science and software engineering. It aims to help developers prepare for job interviews by providing sample problems in algorithms, data structures, system design, databases, and programming language intricacies, often with code snippets and discussion. The repo is designed so learners can practice real interview scenarios, compare approaches, and internalize foundational concepts that are frequently tested by tech companies. Many entries include both the problem statement and one or more reference implementations, offering insights into time/space complexity and tradeoffs between competing strategies. ...
    Downloads: 1 This Week
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  • 5
    Tailslayer

    Tailslayer

    Library for reducing tail latency in RAM reads

    Tailslayer is a cybersecurity and forensic analysis tool designed to extract and analyze artifacts from Tails OS environments. It focuses on uncovering traces of activity in systems that are designed to be privacy-preserving and ephemeral. The tool helps investigators identify residual data such as logs, configurations, or usage traces that may persist despite Tails’ security features. It is particularly relevant for digital forensics and research into privacy systems. Tailslayer emphasizes...
    Downloads: 0 This Week
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  • 6
    CPU Features

    CPU Features

    A cross platform C99 library to get cpu features at runtime

    ...The library supports numerous architectures—including x86, ARM, AArch64, MIPS, POWER, RISCV, LoongArch, and s390x—and works on major operating systems like Linux, macOS, Windows, FreeBSD, Android, and iOS. Implemented in portable C99, it is thread-safe, has no memory allocations, and raises no exceptions, making it suitable even for use in low-level system libraries. The design emphasizes portability, extensibility, and compatibility with sandboxed or restricted environments where direct CPU access may be limited.
    Downloads: 3 This Week
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  • 7
    FasterLIO

    FasterLIO

    Faster-LIO: Lightweight Tightly Coupled Lidar-inertial Odometry

    Faster-LIO is a lightweight, tightly coupled LiDAR-inertial odometry system for pose tracking and point-cloud mapping. It builds on FastLIO2 while replacing key spatial operations with parallel sparse incremental voxels. The design targets high update rates for both solid-state and spinning LiDAR sensors. It fuses LiDAR measurements with inertial data through an iterative Kalman-filter-based estimation pipeline.
    Downloads: 0 This Week
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  • 8
    U++

    U++

    C++ framework with an ide.

    U++ is BSD licensed C++ cross-platform rapid application development framework focused on programmers productivity without sacrificing runtime performance. Based on strictly deterministic design it provides an alternative to GC collected platforms.
    Downloads: 62 This Week
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  • 9
    eCxx

    eCxx

    A C++ library for AVR and NodeMCU

    ...However it may still get sporadic commits to the repository. eCxx is a library for AVR and NodeMCU tailored for micro LED displays and lighting effects. eCxx is utilizing Makefile build system. Java and Python based applications/tools are also included to ease the development and debugging process using the host PC. On one side, eCxx supports the original megaAVR series (ATmega328P, ATmega1284P, ATmega2560, ATmega32U4, AT90USB1286, etc.) as well as the new megaAVR 0-Series (ATmega4808, ATmega4809, etc.). On the other side, while eCxx is primarily designed to work in NodeMCU, it should also support other ESP-12 based design as well as ESP-01 based design. ...
    Downloads: 0 This Week
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  • 10
    Lullaby

    Lullaby

    A collection of C++ libraries designed to help teams

    Lullaby is a modular collection of high-performance C++ libraries developed by Google for creating immersive virtual and augmented reality (VR/AR) experiences. It provides a flexible framework built around an Entity-Component-System (ECS) architecture, enabling developers to design efficient, scalable, and data-driven 3D applications. The framework includes tools and APIs for rendering full 3D environments, managing spatial audio, handling animations, and constructing interactive UI elements optimized for VR interfaces. Lullaby’s design promotes rapid iteration and cross-platform deployment, offering support for Android, iOS, Linux, and Windows. ...
    Downloads: 0 This Week
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  • 11

    WonderGUI

    GUI library for games and multimedia.

    WonderGUI is a Graphical User Interface Toolkit written in C++. Just like other, GUI toolkits such as Qt, GTK, MFC, Swing etc it provides a user interface for your program with buttons, checkboxes, menus etc. What makes WonderGUI different from other GUI toolkits is that it doesn't have a standard look and feel, instead it is made to bring your own unique user interface to life with the widgets and layouts that you design. WonderGUI is also built for easy integration into an existing...
    Downloads: 0 This Week
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  • 12
    understand-plugin-framework

    understand-plugin-framework

    Demos to help understand plugin framwork

    understand-plugin-framework is an educational project that explores how plugin frameworks operate within Android applications. It demonstrates how applications can dynamically load and execute external modules without requiring installation through standard mechanisms. The repository provides examples and explanations of class loading, resource management, and component integration. It is designed to help developers understand the internal architecture of plugin-based systems. The project is...
    Downloads: 1 This Week
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  • 13
    AnCH Framework

    AnCH Framework

    Another C++ Hack

    This project has been migrated to GitHub : https://github.com/vlachenal/anch-framework AnCH framework aims to provide utility classes for some common programming features. Features are implemented to be used as simply as possible. This framework was initially a way to test new C++ specifications (C++11) and to test C++ design patterns and tricks. Only POSIX systems are supported for now. Others could be supported later. (Partial) Doxygen documentation can be found on project home page.
    Downloads: 0 This Week
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  • 14
    LAMA

    LAMA

    Heterogeneous Software Development Accelerated

    ...LAMA's modular and extensible software design supports the developer on several levels, regardless of whether writing his own portable code with the Heterogeneous Computing Development Kit or using prepared functionality from the Linear Algebra Package, the user always gains high productivity and maximum performance.
    Downloads: 0 This Week
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  • 15

    xdbm

    XDBM is an XQuery implementation on the W3C's EXI binary XML format.

    XDBM version 2 will be an XQuery implementation that uses EXIP to handle binary XML in the EXI format adopted by the W3C. It will, like EXIP, aim to be as small as possible so that it runs well on resource constrained devices. It is still in the project design stage.
    Downloads: 0 This Week
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  • 16

    libparallelize

    A C++ Library meant to make parallelization a breeze.

    This library will be design with only the features provided by the new C++11 standard. This means that the code will compile with any platform and compiler that supports the new standard. The goal of this project is to allow developers to easily add parallelization to their code without having to mess around with the perils of concurrency. This library will focus mostly on parallelizing data processing and will use a dependency system to make sure a series of operations to be performed on data are run in the right order.
    Downloads: 0 This Week
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  • 17

    cppm

    An independent module architecture for C++.

    C++M is a compiler and operating system independent component architecture which has been designed with an extensive focus on C++11. The basic principles of C++M are similar to those of COM and CORBA, but some key design decisions differ greatly. Some key differences compared to the former are the use of a hierarchical namespace and the use of human readable “fully qualified names” instead of GUIDs, as well as the support for basic metadata that allows the distribution of modules in binary form only, while still allowing extensive reuse. ...
    Downloads: 0 This Week
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  • 18
    Implement window system for SDL. The idea is to make SDL's GUI easier to make, and to keep design freedom (you give textures to make borders). Restarted from scratch in 2011 and will be moved to another site when 1st usable version come.
    Downloads: 0 This Week
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  • 19
    stupidGUI is a lite tool for u to create gui applications use c++ under win32. All of the controls are rendered by the lib,the default render engine is gdi ,u can even use direct3d replaced! Just make it Pretty,Small,and Stupid!
    Downloads: 0 This Week
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  • 20
    LSGTL means LLX’s Static Graph Template Library which is a light-weighted header-only template library developed mainly for static graph analysis. LSGTL is expected to be used in laboratories for research purposes mostly.
    Downloads: 0 This Week
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  • 21
    The cpp_trace is a flexible and compact logging C++ library. The library provides a facility to filter and route between output streams text trace messages. It uses generic type-safe design and conforms to STL io stream concepts.
    Downloads: 0 This Week
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