Showing 29 open source projects for "syslog client windows"

View related business solutions
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • $300 Free Credits for Your Google Cloud Projects Icon
    $300 Free Credits for Your Google Cloud Projects

    Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.

    Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
    Start Free Trial
  • 1
    spdlog

    spdlog

    Fast C++ logging library

    ...For example, if you only need rotating logger, you need to include "spdlog/sinks/rotating_file_sink.h". spdlog provides various log targets, which are, rotating log files, daily log files, console logging (colors supported), syslog, Windows event log, and Windows debugger (OutputDebugString(..)). Easily extendable with custom log targets. Log filtering, log levels can be modified in runtime as well as in compile time. Support for loading log levels from argv or from environment var. Backtrace support, store debug messages in a ring buffer and display later on demand.
    Downloads: 8 This Week
    Last Update:
    See Project
  • 2
    libpqxx

    libpqxx

    The official C++ client API for PostgreSQL

    libpqxx is the official C++ client library for interacting with PostgreSQL, providing a high-level, type-safe API on top of the native libpq library. It allows C++ applications to connect to PostgreSQL databases, execute queries, and handle results with idiomatic C++ syntax. The library is suitable for performance-critical and systems-level applications.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 3
    Beast

    Beast

    HTTP and WebSocket built on Boost.Asio in C++11

    Beast is a header-only C++ library that provides low-level HTTP, WebSocket, and networking protocol building blocks on top of Boost.Asio. It is designed for developers who need to build interoperable clients, servers, proxies, gateways, or custom protocol components rather than using a high-level web framework. Beast follows Boost.Asio’s asynchronous model, so it fits naturally into event-driven C++ networking applications. Its algorithms are role-agnostic, meaning the same core abstractions...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    CppServer

    CppServer

    Fast and low latency asynchronous socket server & client C++ library

    Ultra-fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols, and 10K connections problem solution. Cross platform (Linux, MacOS, Windows) Asynchronous communication. Supported CPU scalability designs: IO service per thread, thread pool. Supported transport protocols: TCP, SSL, UDP, UDP multicast. Supported Web protocols: HTTP, HTTPS, WebSocket, WebSocket secure.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
    Try free now
  • 5
    Botcraft

    Botcraft

    Botcraft is a cross-platform C++ library to create bots

    Botcraft is an advanced Minecraft bot framework that provides a full client implementation in Node.js, enabling bots to join Minecraft servers, interact with the world, and perform tasks like mining, fighting, and building. It leverages the mineflayer ecosystem to provide a highly programmable interface for automation and AI experimentation in Minecraft. Botcraft is particularly useful for AI researchers, game modders, and automation enthusiasts who want to explore pathfinding, environment...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    Perfetto

    Perfetto

    Production-grade client-side tracing, profiling, and analysis

    Perfetto is a production-grade tracing platform for Android, Linux, and Chrome that captures extremely detailed information about what a system is doing over time. It’s designed around a low-overhead producer/consumer model: instrumented components (“producers”) write binary events into shared memory buffers and a collector (“service”) reliably streams them to storage. The data model spans kernel and userspace, so you can stitch together CPU scheduling, app lifecycles, binder/IPC hops, GPU...
    Downloads: 8 This Week
    Last Update:
    See Project
  • 7
    cpp-httplib

    cpp-httplib

    A C++ header-only HTTP/HTTPS server and client library

    A C++11 single-file header-only cross-platform HTTP/HTTPS library. It's extremely easy to setup. Just include the httplib.h file in your code! This is a multi-threaded 'blocking' HTTP library. If you are looking for a 'non-blocking' library, this is not the one that you want. SSL support is available with CPPHTTPLIB_OPENSSL_SUPPORT. libssl and libcrypto should be linked. When using SSL, it seems impossible to avoid SIGPIPE in all cases, since on some operating systems, SIGPIPE can only be...
    Downloads: 3 This Week
    Last Update:
    See Project
  • 8
    Proxygen

    Proxygen

    A collection of C++ HTTP libraries including an easy to use HTTP serve

    This project comprises the core C++ HTTP abstractions used at Facebook. Internally, it is used as the basis for building many HTTP servers, proxies, and clients. This release focuses on the common HTTP abstractions and our simple HTTPServer framework. Future releases will provide simple client APIs as well. The framework supports HTTP/1.1, SPDY/3, SPDY/3.1, HTTP/2, and HTTP/3. The goal is to provide a simple, performant, and modern C++ HTTP library. Note that currently this project has been...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 9
    ollama-hpp

    ollama-hpp

    Modern, Header-only C++ bindings for the Ollama API

    ollama-hpp is a C++ client library that provides a lightweight and efficient interface for interacting with the Ollama API in native applications. It is designed with performance and portability in mind, making it suitable for systems where low-level control and minimal overhead are important. The library exposes core Ollama functionality such as text generation and chat through a C++-friendly API, allowing developers to integrate local LLM capabilities into desktop, embedded, or...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Go from Code to Production URL in Seconds Icon
    Go from Code to Production URL in Seconds

    Cloud Run deploys apps in any language instantly. Scales to zero. Pay only when code runs.

    Skip the Kubernetes configs. Cloud Run handles HTTPS, scaling, and infrastructure automatically. Two million requests free per month.
    Try it free
  • 10
    nghttp2

    nghttp2

    HTTP/2 C Library and tools

    nghttp2 is an implementation of HTTP/2 and its header compression algorithm HPACK in C. The framing layer of HTTP/2 is implemented as a form of reusable C library. On top of that, we have implemented HTTP/2 client, server and proxy. We have also developed a load test and benchmarking tool for HTTP/2. We have participated in httpbis working group since HTTP/2 draft-04, which is the first implementation draft. Since then we have updated nghttp2 library constantly to the latest specification...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    TinyGSM

    TinyGSM

    A small Arduino library for GSM modules, that just works

    A small Arduino library for GSM modules that just works. This library is easy to integrate with lots of sketches that use Ethernet or WiFi. PubSubClient (MQTT), Blynk, HTTP Client, and File Download examples are provided. Arduino GSM library uses 15868 bytes (49%) of Flash and 1113 bytes (54%) of RAM in a similar scenario. TinyGSM also pulls data gently from the modem (whenever possible), so it can operate on very little RAM. Now, you have more space for your experiments. TCP (HTTP, MQTT,...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 12
    Examples (code samples) describing the construction of active objects on the top of Boost.Asio. A code-based guide for client/server creation with usage of active object pattern by means of Boost C++ Libraries.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    Brynet

    Brynet

    A Header-Only cross-platform C++ TCP network library

    Header Only Cross-platform high-performance TCP network library using C++ 11. The server uses two network threads and one logic thread, the client uses one network (also process logic) thread. Every packet size is 46 bytes. Every packet contains the client's id. Server broadcast packets to all clients when recv one packet from any client. The client sends one packet when recv packet from the server and the packet's id is equal self.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14

    proxysocket

    Portable C library for proxy client support using standard SOCKETs.

    Cross-platform C library to establish TCP connections using a proxy. Supports different connection methods: - no proxy (optionally allowing to bind to a local address and/or port) - HTTP proxy: only CONNECT method, only without authentication or basic authentication - SOCKS4: without IDENT functionality - SOCKS5 (RFC 1928): only without authentication or username/password Features: - Currently only support IPv4 TCP connections. - Returns a standard operating system SOCKET that...
    Downloads: 7 This Week
    Last Update:
    See Project
  • 15
    Ion

    Ion

    Portable suite of libraries and tools for building client applications

    Ion is a modular C++ toolkit for building high-performance 2D/3D graphics applications with a strong emphasis on portability, correctness, and developer ergonomics. Rather than a monolithic engine, it offers focused libraries—math, image, GPU resource management, shader utilities, remote inspection, and platform abstractions—that you can adopt à la carte. The rendering layer wraps modern OpenGL/OpenGL ES concepts with a carefully layered API that tracks object lifetimes, deduplicates...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    XmlRpcThd

    XmlRpcThd

    lightweight c++ based xmlrpc client

    Derived XmlRpc library, based on the excellent work "XmlRpc++" by Chris Morley. /* changed by ise GmbH 2013 */ - added multi-threading support - added support for windows compiling - extended class XmlRpcValue for automatic type recognition of some defined input formats - added binary protocol to minimize overhead Original Project: https://sourceforge.net/projects/xmlrpcpp/
    Downloads: 3 This Week
    Last Update:
    See Project
  • 17
    Simple-WebSocket-Server

    Simple-WebSocket-Server

    WebSocket (WS) and WebSocket Secure (WSS) server and client library

    A very simple, fast, multithreaded, platform-independent WebSocket (WS) and WebSocket Secure (WSS) server and client library implemented using C++11, Asio (both Boost.Asio and standalone Asio can be used) and OpenSSL. Created to be an easy way to make WebSocket endpoints in C++.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 18
    CrashRpt.CPP

    CrashRpt.CPP

    Crash reporting for Windows applications and plugins

    CrashRpt.CPP is a C++ library - Windows native client for Doctor Dump Crash Reporting System. It is used to implement crash reporting for Windows applications and plugins.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19

    PIP

    Useful crossplatform library for distributed systems

    Platform-Independent Primitives. Contain string, thread, timer, file, config file, serial port, ethernet (UDP, TCP, broadcast, multicast), protocol, multiprotocol, peer, console, variable, struct, evaluator, system monitor (Linux only), CLI (command-line interface) parser. Package include library that you can build with 'qmake' or 'CMake' and test program in 'main.cpp'. Online documentation: http://ppip.sourceforge.net/doc/
    Downloads: 1 This Week
    Last Update:
    See Project
  • 20
    Simple-Web-Server

    Simple-Web-Server

    A very simple, fast, multithreaded, platform independent HTTP and HTTP

    A very simple, fast, multithreaded, platform-independent HTTP and HTTPS server and client library implemented using C++11 and Asio (both Boost.Asio and standalone Asio can be used). Created to be an easy way to make REST resources available from C++ applications. See particularly the JSON-POST (using Boost.PropertyTree) and the GET /match/[number] examples, which are most relevant. Before running the server, an RSA private key (server.key) and an SSL certificate (server.crt) must be created....
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21

    Medusa Engine

    A C++ 3D game engine.

    The Medusa Engine is a C++ based engine. This engine was used to develop "DarkSpace" a space based MMORTS released in 2001.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22

    libqtcp

    Library that provides communication over a network

    The project is based on Qt framework. It wraps the capabilities related to networking in simple to use, service based server and client configurations. The library starts with the tcp protocol as it is implemented in the QtNetwork module[1] and creates two top level managing structures: a client and a server. Both support multiple connections that may or may not be encrypted. On top of this basic framework we implement the service support. Any server may host any number of services...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    POCO C++ Libraries

    POCO C++ Libraries

    Cross-platform C++ libraries with a network/internet focus.

    NOTE: Current source code as well as bugs/patches are on GitHub: https://github.com/pocoproject/poco/ C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ Standard Library. Includes network protocols (Sockets, HTTP, FTP, SMTP, POP3, etc.), SQL database access and XML parsing. Licensed under Boost license.
    Downloads: 8 This Week
    Last Update:
    See Project
  • 24

    Falcon Time

    High Performance LAN Time Synchronization

    Falcon Time consists of two parts, a time server that will provide the base time for the network and an application library that is linked in to each application wishing to use the synchronized time from the time client. It is designed to work over a Local Area Network (LAN) and can synchronize time between two systems down to the time required for a ping between them or even below. It is also quick to start-up, being ready for use by the application in just a few milliseconds, rather...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25

    DotNetFtpLibrary

    Ftp client library .Net C#, download, upload, resume, events

    Ftp client library (framework) for .Net written in C#, download upload, resume, create directory recursive, events
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • Next
Auth0 Logo