Showing 2 open source projects for "release management"

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    Lnkdlst

    Single sided linked list (kind of lib with test-code, C, C++ and java)

    Use own (user) data section for each Linked-List-Element (LLEl) including a fix Identifier which is for search via basic Lnkdlst function (fast ID-part-search, e.g. to find all elements with a specific bit in the ID set). Main list-linkage-change functions: append, insert, delete. - Examples: use of flexible variable ArgList (OnePointerArg, optional valid if not NULL, Argument-Type by ID-Number is easy to get), key-value pairs, build FIFO{queue}/LIFO{stack}, auto-list with max....
    Downloads: 0 This Week
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  • 2
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    It's a free-roaming 3D racing game featuring advanced terrain rendering. For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better,...
    Downloads: 0 This Week
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