Showing 7 open source projects for "large eddy simulation"

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  • 1
    OpenVDB

    OpenVDB

    Sparse volume data structure and tools

    ...It was originally developed by DreamWorks Animation for volumetric work in feature film production. The project centers on a hierarchical data structure that keeps large empty regions efficient while still supporting detailed volume information. It includes tools for creating, editing, transforming, filtering, rendering, and exchanging volume data. The repository also includes related components such as OpenVDB AX, NanoVDB, command-line tools, and integrations for production workflows. Because it is maintained under the Academy Software Foundation, it is especially relevant for visual effects, animation, simulation, rendering, and technical graphics pipelines.
    Downloads: 0 This Week
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  • 2
    Replica Dataset

    Replica Dataset

    High-fidelity indoor 3D dataset for AI simulation and robotics

    ...Each environment contains detailed models of real-world spaces, including rooms, furniture, glass, and mirror surfaces. The dataset also provides semantic and instance segmentations, planar decomposition, and navigation meshes, making it highly suitable for simulation, visual perception, and autonomous navigation tasks. Replica integrates seamlessly with AI Habitat, Meta’s framework for embodied AI training, enabling large-scale agent simulation and photorealistic rendering for reinforcement learning and robotics. Researchers can use Replica’s ReplicaViewer to interactively explore the 3D scenes.
    Downloads: 201 This Week
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  • 3

    neuranep

    Neural Network Engineering Platform

    A parallel-programming framework for concurrently running large numbers of small autonomous jobs, or microthreads, across multiple cores in a CPU or CPUs in a cluster. NeuraNEP emulates a distributed processing environment capable of handling millions of microthreads in parallel, for example running neural networks with millions of spiking cells. Microthreads are general processing elements that can also represent non-neural elements, such as cell populations, extracellular space, emulating...
    Downloads: 2 This Week
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  • 4
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    It's a free-roaming 3D racing game featuring advanced terrain rendering. For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better,...
    Downloads: 1 This Week
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  • 5
    ...NeuraNEP (sourceforge.net/projects/neuranep) represents a major update to SpikeOS. It has the same core functionality plus several enhancements, including a scripting interface. NeuraNEP is engineering-oriented, as opposed to simulation-oriented, and some features/capabilities have changed.
    Downloads: 0 This Week
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  • 6
    The Boolean Network Toolkit is an efficient and easy-to-use object-oriented C++ library which enables researchers to simulate ad carry out experiments (like attractor sampling and Derrida plot computation) on large boolean networks.
    Downloads: 0 This Week
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  • 7
    The DAMNED simulator is a Distributed And Multithreaded Neural Event-Driven simulation framework designed for Distributed Discrete Event Simulations, actually well suited for Large Scale Spiking Neural Network simulations.
    Downloads: 1 This Week
    Last Update:
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