Showing 9 open source projects for "comic drawing software"

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  • 1

    WonderGUI

    GUI library for games and multimedia.

    WonderGUI is a Graphical User Interface Toolkit written in C++. Just like other, GUI toolkits such as Qt, GTK, MFC, Swing etc it provides a user interface for your program with buttons, checkboxes, menus etc. What makes WonderGUI different from other GUI toolkits is that it doesn't have a standard look and feel, instead it is made to bring your own unique user interface to life with the widgets and layouts that you design. WonderGUI is also built for easy integration into an existing...
    Downloads: 0 This Week
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  • 2
    gui_chung_dll

    gui_chung_dll

    a dll to easily make gui windows with graphics in any language

    gui chung dll is a dll version of gui_chung to easily make gui windows with graphics in any language , as c/c++, with simple syntax inspired from Liberty Basic easy gui coding (buttons, combobox, edittext, statictext, listbox, menu, graphicbox,...). Includes creation of openGL windows and guiloadtexture from jpg with alpha, and gfx graphics windows drawing. It is based on windows api and is written in compiled freebasic.
    Downloads: 0 This Week
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  • 3

    QASreport

    QASreport - is a multi-platform C ++ Qt library for building reports

    QASreport - is a multi-platform C ++ Qt library that contains a set of classes for building reports. It is a mix of designer and report generator output means. It is intended to add to the application of automation to create, save, report output. Reports templates are stored in XML format. And can be stored and loaded from a file on disk, memory, or table blob fields. The library contains built-in designer, available in run-time, with the ability to work like a normal graphic editor....
    Downloads: 1 This Week
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  • 4
    libsdl2gl

    libsdl2gl

    A small library to create SDL 2 - OpenGL applications.

    The purpose of the library is to help the programmer to easily create an application with an OpenGL context and to help monitoring keyboard and mouse input . The library may be appropriate to start learning to code in opengl but not for big projects. This version is like a small glut replacement but without routines for drawing geometric primitives or for creating pop-up menus.
    Downloads: 0 This Week
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  • 5

    Canvas++

    Single-header graphics library to teach C++

    Canvas++ is a very simple graphics library contained in single header file. It's purpose is to make teaching of C++ more colorful and funny for kids and students. The main idea is to wrap windows API calls into simple interface. You can start drawing next after "Hello world" example - just declare Window variable and call method draw() to start drawing.
    Downloads: 0 This Week
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  • 6
    A library for drawing simple graphics using SDL.
    Downloads: 0 This Week
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  • 7
    g13
    Linux library for interfacing with the Logitech G13 keypad containing methods to set the keypad backcolor, load images, and control key mappings. There are two sub-libraries providing Gtk and Gtkmm widgets that can be embedded into applications.
    Downloads: 0 This Week
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  • 8
    IMGH (IMaGe library in C++ Header files) is a simple, light-weight, and cross-platform image processing library, that supports simple editing and drawing, multiple pixel formats (pointers and float). Designed for developers and researchers.
    Downloads: 0 This Week
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  • 9

    Shovel Library

    Simple graphics, keyboard and mouse library with a C interface

    is a collection of ultra-simple routines I've found useful for making small interactive graphics applications. === Functions include === * Window creation * 32-bit RGBA bitmap creation * Fast software based drawing routines (pixels, lines, text etc) * Mouse and keyboard input === Details === * Written in C * Python bindings provided * Permissive BSD licence * Win32 version currently. Linux and Mac planned. === Performance === Running on Windows XP on an Intel Core i3 530 (3.4 GHz): * Putpixel - 31 million per second * Rectangle fill - 11 billion pixels per second * Text render - 11 million characters per second (8 point, fixed width font)
    Downloads: 0 This Week
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