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    Adafruit Unified Sensor Driver

    Adafruit Unified Sensor Driver

    Common sensor library

    Many small embedded systems exist to collect data from sensors, analyze the data, and either take appropriate action or send that sensor data to another system for processing. One of the many challenges of embedded systems design is the fact that parts you used today may be out of production tomorrow, or system requirements may change and you may need to choose a different sensor down the road. Creating new drivers is a relatively easy task, but integrating them into existing systems is both error-prone and time-consuming since sensors rarely use the exact same units of measurement. ...
    Downloads: 3 This Week
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  • 2
    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL & + (Paged List, TextEditor, VRAstroVision ...)

    Vincent Radio {Adrix.NT} Sources Library & Applications : Delphi C++ Java VRCalc++ C# VRCalc++ Object Oriented Scripting Language - Engine Source Pascal Code - Delphi Packages Build Prjs - VRCalc++ Scripted System Std RT Library - Guides & Docs (CHM, PDF, DOCX) - VCL & FMX (FireMonkey) Support - Script Test Code (Lang RTL VCL FMX) - Visual Stage Project : VCL & FMX Paged Lists & Iterators : Delphi C++ Java C# Multi-Dim Arrays & Direct Graph Classes : Delphi C++ Java VRCalc++...
    Downloads: 1 This Week
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  • 3
    State Controller Library

    State Controller Library

    A C++ framework that implements generalised finite state machines.

    ...Code size has also been kept to a minimum. Aside from implementing standard finite state machines and multi-action planning state machines, this library can also be used to implement hierarchical state controllers, or any hybrid of the three. Please refer to the extensive documentation for more information. I welcome all feedback, suggestions and bug reports! Email: pallgeuer[at]ais.uni-bonn.de
    Downloads: 0 This Week
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  • 4
    OpenSkyNet - Moving towards a comprehensive artificial intelligence solution for game developers under the LGPL. The goals are to implement action selection solvers, robust steering behaviors (including pathfinding algorithms), and machine learning.
    Downloads: 0 This Week
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