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D'Enfent Engine is a library that contains high-level classes to access OpenGL functions. It contains classes that may be useful in game development: GUI components, sprite classes, classes to work with shaders, handle mouse/keyboard events.
Moved to GITORIOUS: http://gitorious.org/tinythread
TinyThread++ is a minimalist, portable threading library for C++. It is modeled after the current C++0x standard (draft), implementing a subset thereof, and acts as a simple replacement library for compilers that lack support for C++0x.
Yann is Yet Another Neural Network. Yann is a library to create fast neural networks. It is also a GUI to easily create, edit, train, execute and investigate networks. Multiple topologies, runtime properties and ensemble learning are supported.
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That project aims at providing a framework for SOCI (http://soci.sourceforge.net), so as to ease the packaging and delivery processes, allowing to deliver packages for a great number of Linux distributions, as well as for other Unices and MS Windows.
Linux library for interfacing with the Logitech G13 keypad containing methods to set the keypad backcolor, load images, and control key mappings. There are two sub-libraries providing Gtk and Gtkmm widgets that can be embedded into applications.
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FlyPDF is a shared object library (.so) which allows to generate PDF files without using any PDF library as dependency. You may use it for any kind of usage and modify it to suit your needs.
FlyPDF has other advantages: high level functions.
HalfNetwork is a crossplatform C++ network library using ACE. Implementation of Half-sync Half-async pattern(POSA2). For details, visit our wiki - http://code.google.com/p/halfnetwork/w/list
The Onyx Framework is a C++ Application Framework that builds upon the Poco libraries. It will eventually lean towards games/graphical applications but the core libraries can be used separately.
LibMSNP is a C++ shared library that allows applications to communicate over the Windows MSN/Live Messenger protocol. It is intended to for beginners and intermediates alike, offering a convenient C++ API for anything from IM-clients to social bots.
AutoIt-v3-COM Automation Bridge allows to use functions in AutoIt v3 (AU3) scripts from WSH, VBasic or other COM capable programming language. The library consists of two parts, a COM proxy DLL AU3Aut.dll and a small UDF AU3Automation.au3.
GameCode++ is an open source C++ library designed to help programmers easily and quickly develop 2D computer games. The library is made as general as possible, such that any genre of game can be easily and efficiently programmed with GameCode++.
XPC: A set of "Cross Platform C/C++" projects, a framework for basic software development. Includes a unit-test library (C), a C++ wrapper for it, and a utility library (C). Includes extensive design/tutorial documentation and Debian support.
TinyLog++ is a C++ client/server logging utility library. TinyLog++'s goal is to provide a logging library for a distributed environment though it can be also useful in a local application.
PureC++ is an open source collection libraries designed to make the transition from PureBasic to C++ easier. The libraries allow a PureBasic programmer to use some PureBasic functions in C++. At the moment this is a Win32 only project.
Libborland is a open-source library and header files for developing like a conio.h and graphics.h. With libborland you can compiling sourcecode using functions and constans from borland librarys.