12 projects for "tcp server" with 2 filters applied:

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  • 1
    CppServer

    CppServer

    Fast and low latency asynchronous socket server & client C++ library

    Ultra-fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols, and 10K connections problem solution. Cross platform (Linux, MacOS, Windows) Asynchronous communication. Supported CPU scalability designs: IO service per thread, thread pool. Supported transport protocols: TCP, SSL, UDP, UDP multicast. Supported Web protocols: HTTP, HTTPS, WebSocket, WebSocket secure.
    Downloads: 0 This Week
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  • 2
    RSocket

    RSocket

    Java implementation of RSocket

    Application protocol providing Reactive Streams semantics. RSocket provides a protocol for Reactive Streams semantics between client-server, and server-server communication. RSocket is a binary protocol for use on byte stream transports such as TCP, WebSockets, and Aeron. RSocket is intended to be consumed via one of the various implementation libraries which implement the RSocket Protocol. By default to make RSocket easier to use it copies the incoming Payload. Copying the payload comes at cost to performance and latency. ...
    Downloads: 0 This Week
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  • 3
    Aleph

    Aleph

    Asynchronous streaming communication for Clojure

    Aleph is an asynchronous I/O framework for Clojure built atop Netty, offering efficient, non-blocking network programming with support for HTTP, raw TCP/UDP, and streaming through Manifold streams. Aleph follows the Ring spec fully and can be a drop-in replacement for any existing Ring-compliant server. However, it also allows for the handler function to return a Manifold deferred to represent an eventual response. This feature may not play nicely with synchronous Ring middleware, which modifies the response, but this can be easily fixed by reimplementing the middleware using Manifold's let-flow operator. ...
    Downloads: 0 This Week
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  • 4
    rsocket-kotlin

    rsocket-kotlin

    RSocket Kotlin multi-platform implementation

    RSocket provides a protocol for Reactive Streams semantics between client-server, and server-server communication. RSocket is a binary protocol for use on byte stream transports such as TCP, WebSockets, and Aeron. RSocket is intended to be consumed via one of the various implementation libraries which implement the RSocket Protocol.
    Downloads: 0 This Week
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  • 5

    eBus

    Publish/Subscribe, Request/Reply Messaging API for Java.

    A Java middleware API supporting broker-less, type+topic-based publish/subscribe and request/reply messaging for both intra- and inter-application, object-level communication. Broker-less: messages are transmitted directly between eBus applications. There is no message broker (i.e. server) in between. Type+topic addressing: eBus clients subscribe to a message class (type) and message topic, providing stronger typing than just topic-based subscriptions. Object-level communication:...
    Downloads: 3 This Week
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  • 6
    Simple components for Ada

    Simple components for Ada

    A software components library

    The Simple components for Ada library provides implementations of smart pointers for automatically collected objects (using reference counting), object persistence, unbounded and bounded arrays of smart pointers, generic unbounded arrays of private objects and plain pointers, generic sets, maps, arbitrary precision arithmetic, B-trees, directed graphs, directed weighted graphs, stacks, and storage pools. It also includes table management, string editing, IEEE 754 support, and infix...
    Downloads: 1 This Week
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  • 7
    Smallchat

    Smallchat

    A minimal programming example for a chat server

    Smallchat is a minimalistic chat server implemented in C, designed as a small-scale example (for didactic purposes) of writing system software such as network servers, multiplexed I/O and client state handling. The project shows how you can build a working chat server (accepting clients, broadcasting messages) in very few lines of C, without heavy libraries or frameworks—essentially minimal code, minimal dependencies, and minimal feature-set to illustrate the core concepts. It uses the...
    Downloads: 0 This Week
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  • 8
    Brynet

    Brynet

    A Header-Only cross-platform C++ TCP network library

    Header Only Cross-platform high-performance TCP network library using C++ 11. The server uses two network threads and one logic thread, the client uses one network (also process logic) thread. Every packet size is 46 bytes. Every packet contains the client's id. Server broadcast packets to all clients when recv one packet from any client. The client sends one packet when recv packet from the server and the packet's id is equal self.
    Downloads: 0 This Week
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  • 9

    PIP

    Useful crossplatform library for distributed systems

    Platform-Independent Primitives. Contain string, thread, timer, file, config file, serial port, ethernet (UDP, TCP, broadcast, multicast), protocol, multiprotocol, peer, console, variable, struct, evaluator, system monitor (Linux only), CLI (command-line interface) parser. Package include library that you can build with 'qmake' or 'CMake' and test program in 'main.cpp'. Online documentation: http://ppip.sourceforge.net/doc/
    Downloads: 0 This Week
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  • 10

    simple C utils

    A small collection of C utilities working on POSIX/WIN32

    ...They are self-contained (except that most depend upon CUtils). It can compile and work on Linux and WIN32, most probably on any POSIX system, too. For now it contains: - CUtils: cstring, clist, "ini" files helper, tcp helpers, small XML parser - CNet: a simple message passing library for C - jCNet: a compatible CNet lib for Java - CSNet: a compatible CNet lib for C# - CPano: an equirectangular panorama utilities lib - CIrc: a partial IRC client/server implementation
    Downloads: 0 This Week
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  • 11

    libqtcp

    Library that provides communication over a network

    The project is based on Qt framework. It wraps the capabilities related to networking in simple to use, service based server and client configurations. The library starts with the tcp protocol as it is implemented in the QtNetwork module[1] and creates two top level managing structures: a client and a server. Both support multiple connections that may or may not be encrypted. On top of this basic framework we implement the service support. Any server may host any number of services that are identified by their names in the client-server connection. ...
    Downloads: 0 This Week
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  • 12
    POCO C++ Libraries

    POCO C++ Libraries

    Cross-platform C++ libraries with a network/internet focus.

    NOTE: Current source code as well as bugs/patches are on GitHub: https://github.com/pocoproject/poco/ C++ class libraries for network-centric, portable applications, integrated perfectly with the C++ Standard Library. Includes network protocols (Sockets, HTTP, FTP, SMTP, POP3, etc.), SQL database access and XML parsing. Licensed under Boost license.
    Downloads: 6 This Week
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