7 projects for "direct rendering manager" with 2 filters applied:

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  • 1
    NetTopologySuite

    NetTopologySuite

    A .NET GIS solution that is fast and reliable for the .NET platform.

    A .NET GIS solution that is fast and reliable for the .NET platform. NetTopologySuite is a direct port of all the functionalities offered by JTS Topology Suite: NTS exposes JTS in a '.NET way', for example using Properties, Indexers, etc. The JTS Topology Suite is an API for modeling and manipulating 2-dimensional linear geometry. It provides numerous geometric predicates and functions. JTS conforms to the Simple Features Specification for SQL published by the Open GIS Consortium.
    Downloads: 0 This Week
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  • 2
    Tokamak

    Tokamak

    Framework for building browser apps with WebAssembly

    ...It provides a declarative programming model similar to SwiftUI, allowing developers to define views, state, and layout logic using familiar patterns while targeting environments beyond Apple’s ecosystem. The project includes a DOM renderer capable of handling a subset of SwiftUI views and modifiers, alongside additional constructs such as custom HTML rendering for greater flexibility when interacting with web technologies. Tokamak also introduces features like dynamic HTML elements with event listeners and direct DOM manipulation capabilities, which bridge the gap between Swift abstractions and browser-level control. Its architecture draws inspiration from modern UI frameworks.
    Downloads: 0 This Week
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  • 3
    Golden Layout

    Golden Layout

    A multi window layout manager for webapps

    ...It also supports saving and restoring layouts, enabling persistence of user configurations across sessions. The library integrates with popular frontend frameworks such as Angular and Vue, and includes support for virtual components to bridge framework-specific rendering models.
    Downloads: 0 This Week
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  • 4
    Real Time Rendering 4th

    Real Time Rendering 4th

    Collection of <Real-Time Rendering 4th (RTR4)> Bibliography

    ...It serves as a valuable reference for students, researchers, and professionals seeking in-depth knowledge of graphics technology. The repository provides direct access to a wide range of academic and industry resources, facilitating further study. By maintaining a structured and categorized format, it simplifies navigation through complex material. Overall, it acts as a comprehensive knowledge base for modern rendering techniques.
    Downloads: 0 This Week
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  • 5
    yo-yo.js

    yo-yo.js

    A tiny library for building modular UI components using DOM diffing

    ...The core idea behind yo-yo is to enable developers to write modular, dynamic views using ES6 tagged template syntax, then update those views by intelligently diffing and morphing the real DOM rather than re-rendering everything. It’s inspired by patterns found in larger UI frameworks but stays extremely lightweight—only a few kilobytes when minified and gzipped—by leveraging existing tools like bel (for templating) and morphdom (for DOM updates). yo-yo underpins some higher-level frameworks and is ideal for developers who want direct control over components without the overhead of a full reactive framework. ...
    Downloads: 0 This Week
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  • 6
    Monkberry

    Monkberry

    Monkberry is a JavaScript library for building web user interfaces

    Monkberry is a highly optimized JavaScript library for building web user interfaces, designed to be extremely small, fast, and simple to use. It uses a template-based approach where UI components are written in a custom templating syntax that compiles directly into efficient JavaScript code. Unlike frameworks that rely on a virtual DOM, Monkberry updates only the necessary parts of the actual DOM, resulting in significantly improved performance. Its compiled templates leverage JavaScript...
    Downloads: 0 This Week
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  • 7
    lwjgl-basics

    lwjgl-basics

    LibGDX/LWJGL tutorials and examples

    lwjgl-basics is a lightweight, shader-driven Java library designed to teach and simplify 2D game development using LWJGL and OpenGL, focusing on minimal abstractions and direct control over rendering pipelines. It provides essential utilities for handling textures, shaders, and sprite rendering while maintaining a low-level approach that exposes developers to the underlying graphics concepts. The repository doubles as both a functional library and an educational resource, offering example code and tutorials that demonstrate how modern graphics programming works in practice. ...
    Downloads: 0 This Week
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