Showing 5 open source projects for "graphics software"

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  • 1

    CaChars

    Graphics mode console I/O for the TRS-80 Color Computer

    This is an add-on for the CoCo Extended Color BASIC that implements 51x24 and 64x24 text screens. All operation of the BASIC interpreter works naturally. It is developed in 6809 assembly language. It may be assembled with LWTOOLS (http://lwtools.projects.l-w.ca) under Linux, or with Windows cross-assemblers such as Chet Simpson's CASM which is included in RainbowIDE. In order to build a disk image, you will also need the Toolshed utility suite....
    Downloads: 0 This Week
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  • 2
    libjpeg-turbo

    libjpeg-turbo

    SIMD-accelerated libjpeg-compatible JPEG codec library

    libjpeg-turbo is a JPEG image codec that uses SIMD instructions (MMX, SSE2, NEON, AltiVec) to accelerate baseline JPEG compression and decompression on x86, x86-64, ARM, and PowerPC systems. On such systems, libjpeg-turbo is generally 2-6x as fast as libjpeg, all else being equal. On other types of systems, libjpeg-turbo can still outperform libjpeg by a significant amount, by virtue of its highly-optimized Huffman coding routines. In many cases, the performance of libjpeg-turbo rivals...
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    Downloads: 39,254 This Week
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  • 3

    xplgraph-cpmgsx-dxforth

    An replacement of DXForth's xplgraph.scr library for CP/M

    See Wiki for usage and more details. Originally, xplgraph.scr library for DXForth was written to work on DOS systems only enabling point-and-plot graphics on VGA-compatible graphics devices. DXForth port to the 8-bit CP/M operating system lacked similar capability. The aim of this project is to provide an replacement of the original xplgraph.scr library, exposing roughly the same API, enabling graphics in DXForth running under CP/M. This library is written using DXForth's inline assembly...
    Downloads: 0 This Week
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  • 4
    A cross-platform 3D rendering libarary.
    Downloads: 2 This Week
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  • 5
    Vector3D SSE
    A C++ header library for fast operations on vectors/matrices (3D/3x3) using Streaming SIMD Extensions (SSE, SSE2, SSE3, SSE4); Tends to be used in 3D graphics applications and game developement.
    Downloads: 0 This Week
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