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  • 1
    stb

    stb

    stb single-file public domain libraries for C/C++

    stb is an open source collection of single-file C libraries created by Sean Barrett (nothings) for graphics, image loading, and utility functions. The repository provides lightweight, public domain libraries that can be easily integrated into projects without external dependencies or complex build processes. Popular components include stb_image.h for image loading, stb_image_write.h for writing images, and stb_truetype.h for font rendering. These libraries are widely used in game development, graphics engines, and multimedia applications due to their simplicity and portability. ...
    Downloads: 11 This Week
    Last Update:
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  • 2
    DXcharts Lite

    DXcharts Lite

    Flexible open source financial charting library

    ...This includes a variety of financial instruments such as stocks, forex, cryptocurrencies, and more. - Efficiency and speed. The platform uses HTML5 based on canvas to ensure smooth chart loading and data processing. - Snapshots. The snapshot feature is a handy tool that allows users to take and share chart snapshots anywhere. - Customisation. The platform offers users the ability to personalise their workspace allowing traders to customise their own theme or choose between the predefined dark or white ones.
    Downloads: 2 This Week
    Last Update:
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  • 3
    Riverpod

    Riverpod

    A reactive caching and data-binding framework

    ...Instead of tying state to widget trees, it models state as providers that can be read anywhere, making logic more testable and decoupled from UI. It supports synchronous state, async data (futures/streams) with built-in loading/error handling, and advanced patterns like derived state and provider scopes. Riverpod’s design reduces rebuilds by letting widgets depend on fine-grained slices of state, which leads to predictable performance in complex apps. The ecosystem includes code generation and utilities that help catch invalid provider usage at compile time rather than at runtime. ...
    Downloads: 0 This Week
    Last Update:
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  • 4
    GlitchLabel

    GlitchLabel

    Glitching UILabel for iOS

    ...Developers can customize parameters such as animation duration, glitch frequency, displacement intensity, and color variations to match specific branding or visual requirements. The library focuses on delivering smooth animations while maintaining performance efficiency, making it suitable for use in splash screens, loading states, or attention-grabbing UI elements.
    Downloads: 0 This Week
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  • 5
    FastImageCache

    FastImageCache

    iOS library for quickly displaying images while scrolling

    ...Part of any good iOS application's user experience is fast, smooth scrolling, and Fast Image Cache helps make this easier. A significant burden on performance for graphics-rich applications like Path is image loading. The traditional method of loading individual images from disk is just too slow, especially while scrolling. Fast Image Cache was created specifically to solve this problem. In order to understand how Fast Image Cache works, it's helpful to understand a typical scenario encountered by many applications that work with images. iOS applications, especially those in the social networking space, often have many images to display at once, such as user photos. ...
    Downloads: 0 This Week
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  • 6
    AVLoadingIndicatorView

    AVLoadingIndicatorView

    A collection of nice loading animations for Android

    AVLoadingIndicatorView is a collection of nice loading animations for Android. You can add dependencies in build.gradle. You have the option of adding the AVLoadingIndicatorView to your layout. Indicators are load from class names, proguard may change it (rename). Among the features provided and available, you can add dependencies, add xml layout, show and hide, etc. AVLoadingIndicatorView is very simple to use.
    Downloads: 0 This Week
    Last Update:
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  • 7
    iSDGE
    iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
    Downloads: 0 This Week
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