Showing 8 open source projects for "events"

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  • 1
    WebViewANE

    WebViewANE

    WebView Adobe Air Native Extension

    WebViewANE is a native extension (ANE) for Adobe AIR that embeds a modern WebView based on Chromium (CEF) for Windows and WKWebView for macOS. It allows AIR developers to render modern web content within desktop applications, supporting features like JavaScript execution, message bridging, file uploads, and advanced navigation. This makes it ideal for hybrid apps that combine Flash UI with embedded web-based interfaces.
    Downloads: 6 This Week
    Last Update:
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  • 2
    Amazon Chime SDK for iOS

    Amazon Chime SDK for iOS

    An iOS client library for integrating multi-party communications

    ...The SDK has everything you need to build custom calling and collaboration experiences in your iOS application, including methods to: configure meeting sessions, list, and select audio devices, switch video devices, start and stop screen share viewing, and receive callbacks when media events occur such as volume changes, and manage meeting features such as audio mute and video tile bindings. You can integrate Amazon Chime SDK in your project from either CocoaPods or binaries through Github release.
    Downloads: 6 This Week
    Last Update:
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  • 3
    winit

    winit

    Window handling library in pure Rust

    Cross-platform window creation and management in Rust. Winit is a window creation and management library. It can create windows and lets you handle events (for example the window being resized, a key being pressed, a mouse movement, etc.) produced by the window. Winit is designed to be a low-level brick in a hierarchy of libraries. Consequently, in order to show something on the window you need to use the platform-specific getters provided by winit, or another library.
    Downloads: 0 This Week
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  • 4
    SocketRocket

    SocketRocket

    A conforming Objective-C WebSocket client library

    A conforming WebSocket (RFC 6455) client library for iOS, macOS and tvOS. SocketRocket currently conforms to all core ~300 of Autobahn's fuzzing tests (aside from two UTF-8 ones where it is merely non-strict tests 6.4.2 and 6.4.4). SocketRocket is asynchronous and non-blocking. Most of the work is done on a background thread. You can include SocketRocket as a subproject inside of your application if you'd prefer, although we do not recommend this, as it will increase your indexing time...
    Downloads: 1 This Week
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  • 5
    Notifee Notifications

    Notifee Notifications

    A feature rich notifications library for React Native

    Notifee enables developers to rapidly build rich notifications with a simple API interface, whilst taking care of complex problems such as scheduling, background tasks, device API compatibility & more. Manage the applications channels (Android) and categories (iOS), allowing you to customize how notifications behave when they are displayed on the device. Present & handle quick actions alongside your notification content. Actions can be handled in the background or foreground with JavaScript...
    Downloads: 0 This Week
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  • 6
    Reachability

    Reachability

    ARC and GCD Compatible Reachability Class for iOS and MacOS

    ...Typical usage is to gate network requests, disable online-only UI, and show graceful messaging when connectivity drops. The implementation is careful about threading and runloop scheduling so events arrive reliably without blocking the main thread. It also supports reachability checks for specific hosts, enabling smarter behavior than a simple “internet yes/no” toggle. Despite newer frameworks existing today, Reachability remains widely referenced for its simple API and predictable behavior in legacy Objective-C codebases.
    Downloads: 0 This Week
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  • 7
    Starscream

    Starscream

    Websockets in swift for iOS and OSX

    ...Note that socket is probably best as a property, so it doesn't get deallocated right after being setup. After you are connected, there is either a delegate or closure you can use for process WebSocket events. The writeData method gives you a simple way to send Data (binary) data to the server. The writeString method is the same as writeData, but sends text/string. The writePing method is the same as write, but sends a ping control frame. Starscream will automatically respond to incoming ping control frames so you do not need to manually send pongs. ...
    Downloads: 0 This Week
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  • 8
    SwiftChart

    SwiftChart

    Line and area chart library for iOS

    ...You can customize those values by passing an array of (x: Double, y: Double) tuples to the series initializer. Use the chart.xLabels property to make the x-axis showing more labels than those inferred from the actual data. To make the chart respond to touch events, implement the ChartDelegate protocol in your class, e.g. a View Controller, and then set the chart’s delegate property.
    Downloads: 0 This Week
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