General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.
Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
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Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented gameengine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
A pure-JavaScript CSS selector engine designed to be easily dropped in to a host library. Browser support may differ between standalone Sizzle and libraries that include Sizzle. Please report issues on Sizzle's issue tracker, rather than the trackers for disparate libraries. In order to build Sizzle, you should have Node.js/npm latest and git 1.7 or later (earlier versions might work OK, but are not tested).
iSDGE is meant to be a free next generation 3D gameengine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.