Showing 7 open source projects for "mac framework"

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  • 1
    feathersui-starling

    feathersui-starling

    User interface components for Starling Framework, ActionScript 3

    Feathers UI (Starling edition) is a lightweight, open-source library of user interface components designed specifically for use with the Starling Framework. It allows ActionScript developers to build GPU-accelerated interfaces for games and applications that run on desktop and mobile platforms. With a focus on performance and flexibility, Feathers UI includes buttons, sliders, lists, navigators, and layout containers optimized for Starling's rendering pipeline.
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  • 2
    Gestouch

    Gestouch

    Gestouch: multitouch gesture recognition library for Flash

    Gestouch is an ActionScript 3 library designed to enhance gesture handling in Flash/AIR projects, offering customizable recognition of single- and multi-touch gestures along with conflict management—going beyond the limited default Flash gesture support. Pretty neat architecture. Very similar to Apple’s UIGestureRecognizers (Cocoa-Touch UIKit). Works with any display list hierarchy structures: native DisplayList (pure AS3/Flex/your UI framework), Starling or ND2D (Stage3D) and 3D libs....
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  • 3
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  • 4
    SwiftSuspenders

    SwiftSuspenders

    Dependency injection framework for ActionScript

    SwiftSuspenders is a lightweight dependency injection framework for ActionScript, providing a flexible and metadata-driven way to manage object dependencies in AS3 applications. Chaining multiple injectors to create modular dependency-mapping graphs much like inheritance works in OOP. Defining local and shared scope for mappings, akin to public and private members of a class. Support object live-cycle management (note: The latter part of that management, i.e. the destruction, is not yet...
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  • 5
    flixel

    flixel

    flixel is a free Actionscript (Flash) library

    Flixel is a free, open-source game development library written in ActionScript 3 originally for Flash, created by Adam “Atomic” Saltsman. It provides a lightweight yet powerful base framework to build 2D games: handling rendering, input, collisions, tilemaps, particles, cameras, etc. It was designed to be easy to learn and extend, useful both for simple arcade style games and more elaborate ones. It has been used for many indie / Flash games (including commercial and contest-nominated ones),...
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  • 6
    Coming from a world of Java, you may see a lot of shortcomings in the Flex world and wish you could have things like a logging tool (log4j), a lightweight IoC-container (guice) and a mocking framework (easy mock). All this is covered by FxPotpourri.
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  • 7
    Interfuse is a workflow framework that joins ("fuses") the services, rules and objects of a traditional application with user-defined workflow. Interfuse is lightweight and designed to be embedded in existing Java-based applications.
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