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A Python library for geometric objects in 3 dimentions
Implemented classes of 3d objects:
* Vector
* Point
* Line
* Plane
* LineSegment
Yet incompletely implemented classes:
* Triangle
* Disk (closed circle)
* Union (a collection of 3d objects)
Each object has methods for finding its sizes, containing box or containing sphere. It finds intersection and distance or closest to another object part of itself. It also can tell if it contains the other object or is it contained by that. Where appropriate, it's easy to check orthogonality and parallelism.
Vectors are sub-typed from numpy ndarray class.
Extensive unit tests are included. Test coverage exceeds 95%.
...
...It supports draw sizes such as 30, 10, 5, 2, or 1 winner at a time. After a participant wins, the app marks that person so they are not selected again in later rounds. It also includes an interactive sphere-style display that can be zoomed in or out with the mouse wheel, making it feel more dynamic for live events.
RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects.
Predecessor: https://github.com/tksuoran/renderstack_net
Successor: https://github.com/tksuoran/RenderStack
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