Showing 11 open source projects for "polygon"

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  • 1
    PocketSVG

    PocketSVG

    Easily convert your SVG files into CGPaths, CAShapeLayers, etc.

    A simple toolkit for displaying and manipulating SVGs on iOS and macOS in a performant manner. The goal of this project is not to be a fully compliant SVG parser/renderer. But rather to use SVG as a format for serializing CG/UIPaths, meaning it only supports SVG features that can be represented by CG/UIPaths. Thoroughly documented.
    Downloads: 0 This Week
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  • 2
    Image32

    Image32

    A 2D graphics library written in Delphi Pascal

    Image32 is a comprehensive 2D graphics library written in Delphi Pascal. It provides an extensive range of image manipulation and drawing functions. NOTE: THIS LIBRARY IS NOW HOSTED ON GITHUB AND FURTHER DEVELOPMENT CONTINUES THERE. THE SOURCE CODE HERE IS FUNCTIONAL BUT NO LONGER UP TO DATE.
    Downloads: 2 This Week
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  • 3
    Space3d

    Space3d

    C# graphics library used for 3D modeling, built with OpenGL/OpenTK

    The Graphics Library is built on top of OpenTK, the C# library that wraps OpenGL. The intended clients are technical and engineering graphics applications that require three-dimensional visualization tool. The implementation draws a scene on separate working thread, optionally, the thread-updater may be invoked. The Space3d Library uses Recursive Composition design pattern. The hierarchy by reference, built into the component, plays a dual role in modeling three-dimensional space: first,...
    Downloads: 1 This Week
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  • 4
    Leaflet

    Leaflet

    Open-source JavaScript library for mobile-friendly interactive maps

    Leaflet is a leading open source JavaScript library for creating interactive, mobile-friendly maps. Leaflet is light at just about 38 KB, but is already fully equipped with all the mapping features you could need. Leaflet is simple but efficient. It doesn’t try to do everything for everybody, rather it focuses on making the basic things work perfectly. It comes ready with exceptional layering tools, customization features such as pure CSS3 popups and controls, map controls and more right...
    Downloads: 9 This Week
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  • 5
    NestProfessor Programmer Edition
    This is a SDK which can nest/layout the part/geometry/polygon on the material or sheet intelligently, you can get the best utilization of the materials, this SDK also support read/write DXF/DWG files and part-in-part nesting. New nesting lagorithm is implenmented, more good to support true shape part or material.
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    Downloads: 4 This Week
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  • 6

    triangulate

    Polygon triangulation library

    This is a C++11 library for triangulating simple polygons (i.e. not self-intersecting, no holes) in 2D. It is small and only requires a minimum of memory for triangulation. Memory consumption is in O(log n). Time complexity is between O(n log n) for convex polygons and O(n^3) in the worst case.
    Downloads: 0 This Week
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  • 7
    EaselJS

    EaselJS

    Work with the HTML5 Canvas element easily

    ...It consists of a full, hierarchical display list, a core interaction model, and helper classes to make working with Canvas much easier. Added drawPolygon(), pg() and Polygon() Added commands for drawing a polygon from an array of point arrays [[x,y],[x,y],etc] with tiny API of pg as dp is already taken for polystar.
    Downloads: 0 This Week
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  • 8

    ImatiSTL

    Fix STL files for 3D printing

    ImatiSTL is a C++ library for applications that need to finely post-process raw polygon meshes represented by STL files. It is particularly useful in 3D printing scenarios: the repairing functions provided by ImatiSTL bridge the gap between printable meshes and real-world meshes with diverse potential defects and flaws (e.g. degenerate triangles, self-intersections, surface holes, ...). ImatiSTL provides both functions for local mesh repairing and methods for global remeshing. ...
    Downloads: 3 This Week
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  • 9

    LGML

    LGPL GML parser

    ...The willing of the project is to be a starting point useful for developers that need to parse GML objects in order to use them, for example, in the context of OGC catalogue projects. The library is compiled using Java 1.5 or 1.6. For now, supported inputs are: LineString, MultiLineString, MultiPoint, MultiPolygon, Point, Polygon, MultiSurface (in an experimental way: the only child object handled is Polygon). At the following URL: http://95.110.227.201:8080/lgml is exposed a minimal web interface in order to test it.
    Downloads: 0 This Week
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  • 10

    LWKT

    LGPL WKT parser

    ...It have not dependencies: it is pure Java compiled with 1.5 or 1.6 version. The output can be as GML 2 or 3 version, optionally setting a SRS name. Supported inputs are: POINT, MULTIPOINT, LINESTRING, MULTILINESTRING, POLYGON, MULTIPOLYGON For each of them, are handled both 2D inputs like: POINT(2.4 12.66) and 3D inputs like: POINT Z(2.4 12.66 0.0) At the following URL: http://95.110.227.201:8080/lwkt is exposed a minimal web interface in order to test it. To do: -add the possibility to parse the input as XY(Z) or YX(Z)
    Downloads: 0 This Week
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  • 11
    RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects. Predecessor: https://github.com/tksuoran/renderstack_net Successor: https://github.com/tksuoran/RenderStack
    Downloads: 0 This Week
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