Showing 14 open source projects for "opengl build"

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    Context for your AI agents

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  • 1
    glutin

    glutin

    A low-level library for OpenGL context creation

    Glutin is a low-level library written in Rust that provides an interface for creating OpenGL contexts and handling windowing, events, and input. It serves as a foundational component for developing cross-platform graphical applications in Rust, offering developers the flexibility to build upon its abstractions for custom rendering solutions.
    Downloads: 0 This Week
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  • 2
    Riley's Graphics library FrameWork

    Riley's Graphics library FrameWork

    A cross platform lightweight single-header simple-to-use library

    RGFW (Really Good Framework) is a lightweight, C-based windowing and input library designed to be a minimal alternative to frameworks like GLFW or SDL. It supports OpenGL context creation, input handling, and simple file dialogs while staying highly portable and dependency-free. RGFW is ideal for developers who want tight control over their environment or want to build cross-platform applications with a tiny footprint. It’s particularly suited to educational, experimental, or embedded graphics projects.
    Downloads: 2 This Week
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  • 3
    Tracy Profiler

    Tracy Profiler

    Frame profiler

    A real-time, nanosecond resolution, remote telemetry, hybrid frame, and sampling profiler for games and other applications. Tracy supports profiling CPU (Direct support is provided for C, C++, Lua and Python integration. At the same time, third-party bindings to many other languages exist on the internet, such as Rust, Zig, C#, OCaml, Odin, etc.), GPU (All major graphic APIs: OpenGL, Vulkan, Direct3D 11/12, OpenCL.), memory allocations, locks, context switches, automatically attribute...
    Downloads: 9 This Week
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  • 4
    OPENRNDR

    OPENRNDR

    Kotlin library for creative coding, real-time and interactive graphics

    OPENRNDR is an open source framework for creative coding, written in Kotlin that simplifies writing real-time interactive software. OPENRNDR provides simple, reusable utilities with which creative coders can build robust, fast, and reliable (interactive) applications for prototyping as well as building production-quality software. With ORML you can easily connect to a number of widely used Machine Learning models, such as Facemesh, Posenet, and Stylegan. You can use OPENRNDR to visualize the...
    Downloads: 0 This Week
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  • 5
    SFML.Net

    SFML.Net

    Official binding of SFML for .Net languages

    SFML.Net is the official .NET binding for the Simple and Fast Multimedia Library (SFML), providing C# developers with access to a powerful multimedia and game development framework. It wraps SFML’s C++ API into a user-friendly .NET interface, making it easy to build 2D games, multimedia apps, and simulations with graphics, sound, windowing, and input support. SFML.Net keeps the design idiomatic to C#, maintaining SFML's performance and portability while providing seamless integration with...
    Downloads: 2 This Week
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  • 6
    MLX42

    MLX42

    Codam's own fixed, functioning alternative of the miniLibX

    MLX42 is a modern C graphics and windowing library built on top of GLFW and inspired by the original MLX library used in 42 school projects. It aims to provide a higher-level, beginner-friendly abstraction for students learning about graphical programming, while also embracing modern practices like event-driven input, texture rendering, and transparency. MLX42 is structured to reduce boilerplate and simplify the creation of games or interactive applications in C, making it an excellent...
    Downloads: 4 This Week
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  • 7
    Hello ImGui

    Hello ImGui

    Hello, Dear ImGui: unleash your creativity in app development

    hello_imgui is a cross-platform framework that simplifies the development of graphical applications using Dear ImGui. It abstracts away boilerplate code for window creation, input handling, and platform integration, allowing developers to focus on building user interfaces and interactive content quickly. Targeted at prototyping, tools, and GUI apps, hello_imgui works on Windows, macOS, Linux, iOS, and WebAssembly with minimal setup. Its plug-and-play nature makes it ideal for teaching,...
    Downloads: 0 This Week
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  • 8
    Mapbox GL Native

    Mapbox GL Native

    Interactive, thoroughly customizable maps

    ...We use CMake to build Mapbox GL Native for various platforms, including Linux, Android, iOS, macOS and Windows. The provided command, executed from the root of this repository tree, will build Mapbox GL Native targeting your host architecture given that you have all the dependencies installed and run the example app.
    Downloads: 0 This Week
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  • 9
    globjects

    globjects

    C++ library strictly wrapping OpenGL objects.

    globjects is a cross-platform C++ wrapper for OpenGL API objects. globjects provides object-oriented interfaces to the OpenGL API (3.0 and higher). It reduces the amount of OpenGL code required for rendering and facilitates coherent OpenGL use by means of an additional abstraction layer to glbinding and GLM. Common rendering tasks and processes are automated and missing features of specific OpenGL drivers are partially simulated or even emulated at run-time.
    Downloads: 0 This Week
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  • Grafana: The open and composable observability platform Icon
    Grafana: The open and composable observability platform

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  • 10
    OpenCV CUDA Binaries

    OpenCV CUDA Binaries

    OpenCV Pre-built CUDA binaries

    This project is now hosted as the nuget packages : opencvcuda-release opencvcuda-debug 3 Builds now available as nuget packages : - https://www.nuget.org/packages/opencvdefault/ Package for the default Windows x64 build available on opencv.org - https://www.nuget.org/packages/opencvcontrib/ Package for Windows x64 Visual Studio 2015 for the contrib and vtk modules built with AVX, SSE & OpenGL support. - https://www.nuget.org/packages/opencvcuda-release/ - https://www.nuget.org/packages/opencvcuda-debug/ Packages for Release and Debug configurations (due to file size limitations on nuget.org) built with CUDA Toolkit 7.0.0 targeting architectures 2.0, 2.1, 3.0, 3.5, 3.7, 5.0, 5.2 suitable for Visual Studio 2013.
    Downloads: 1 This Week
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  • 11
    libsdl2gl

    libsdl2gl

    A small library to create SDL 2 - OpenGL applications.

    The purpose of the library is to help the programmer to easily create an application with an OpenGL context and to help monitoring keyboard and mouse input . The library may be appropriate to start learning to code in opengl but not for big projects. This version is like a small glut replacement but without routines for drawing geometric primitives or for creating pop-up menus.
    Downloads: 0 This Week
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  • 12

    ROS4iOS

    How to build ROS (Robot Operating System) for the iOS platform.

    Instructions and source code to build a native ROS port for the iOS platform. The project also includes a sample application for testing.
    Downloads: 0 This Week
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  • 13
    Mob2D is a 2D rendering engine designed from the ground up to provide simplicity above all else while still being robust and flexible. You could make a 2D game with this engine with only relatively little knowledge of OpenGL.
    Downloads: 0 This Week
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  • 14
    RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects. Predecessor: https://github.com/tksuoran/renderstack_net Successor: https://github.com/tksuoran/RenderStack
    Downloads: 0 This Week
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