Showing 9 open source projects for "enum"

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  • 1
    PHP Enum

    PHP Enum

    PHP Enum

    The myclabs/php-enum library is a PHP package that provides an object-oriented approach to implementing enumerations, inspired by the SPL's SplEnum. Before PHP 8.1 introduced native enum support, this library offered a structured way to define and use enumerated types, enhancing code readability and type safety. By extending the base Enum class, developers can create enums with defined constants, ensuring that variables only hold valid, predefined values.
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  • 2
    Enums.NET

    Enums.NET

    Enums.NET is a high-performance type-safe .NET enum utility library

    Enums.NET is a high-performance type-safe .NET enum utility library that provides many operations as convenient extension methods. It is compatible with .NET Framework 4.5+ and .NET Standard 1.0+. To help you migrate your code to using the new methods I have created the C# roslyn analyzer Enums.NET.Analyzer which provides a code fix to migrate your usage of the non-generic and unsafe methods to the new methods.
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  • 3
    derive(Error)

    derive(Error)

    derive(Error) for struct and enum error types

    ...It is designed so that switching from handwritten error implementation to using this error is not a breaking change: you retain the same API. The README shows examples: an enum with variants annotated by #[error("…")] and #[from] fields to derive the appropriate trait impls. The crate expects rustc ≥ 1.68+. The README also outlines how you choose; use thiserror if you care about designing your own error-types (e.g., for libraries) vs anyhow for applications.
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  • 4
    glbinding

    glbinding

    A C++ binding for the OpenGL API, generated using the gl.xml specifica

    A C++ binding for the OpenGL API, generated using the gl.xml specification. glbinding leverages C++11 features like enum classes, lambdas, and variadic templates, instead of relying on macros; all OpenGL symbols are real functions and variables. It provides type-safe parameters, per-feature API headers, lazy function resolution, multi-context and multi-thread support, global and local function callbacks, meta information about the generated OpenGL binding and the OpenGL runtime, as well as tools and examples for quick-starting your projects. ...
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  • 5
    XCoordinator

    XCoordinator

    Powerful navigation library for iOS based on the coordinator pattern

    Powerful navigation library for iOS based on the coordinator pattern. Create an enum with all of the navigation paths for a particular flow, i.e. a group of closely connected scenes. (It is up to you when to create a Route/Coordinator. As our rule of thumb, create a new Route/Coordinator whenever a new root view controller, e.g. a new navigation controller or a tab bar controller, is needed.). Whereas the Route describes which routes can be triggered in a flow, the Coordinator is responsible for the preparation of transitions based on routes being triggered. ...
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  • 6
    BFKit-Swift

    BFKit-Swift

    BFKit-Swift is a collection of useful classes, structs and extensions

    BFKit-Swift is a collection of useful classes, structs, and extensions to develop Apps faster. For example, you can use every iOS font with just an enum! It also adds some useful functions with Custom classes and extends Foundation, UIKit, AppKit and WatchKit classes.
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  • 7
    Iconic

    Iconic

    Auto-generated icon font library for iOS, watchOS and tvOS

    ...You will interact with an auto-generated class under the name of {FontName}Icon.swift, which is a light abstraction of the IconDrawable.swift protocol. Some open-sourced icon fonts don't include the names of each of their glyphs. This could result in a non-descriptive enum, which can make things less intuitive for you when using Iconic. If you create your own icon font, make sure to properly name each glyph. You can construct an UIImage instance out of a font's icon and tint it. This may be very convenient for integrating with existing UIKit controls which expect UIImage objects already.
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  • 8
    HandyJSON

    HandyJSON

    A handy swift json-object serialization/deserialization library

    HandyJSON is a framework written in Swift which makes converting model objects( pure classes/structs ) to and from JSON easy on iOS. Compared with others, the most significant feature of HandyJSON is that it does not require the objects inherit from NSObject(not using KVC but reflection), nor implements a 'mapping' function(writing value to memory directly to achieve property assignment). HandyJSON is totally dependent on the memory layout rules inferred from Swift runtime code. We are...
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  • 9
    A small .NET library providing a handful of useful Enum functions which are missing from the .NET Compact Framework (CF.NET).
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