Showing 2 open source projects for "controller"

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  • 1

    SegaSys LUTRO-LUA game launcher

    Simple base functions for Lutro LUA engine inspired on Sega Genesis sy

    Simple base functions for Lutro LUA engine inspired on Sega Genesis system. Designed specifically for 320x224 internal resolution and Sega Genesis controller layout. Create your game editing dev/ directory Copy the game.lua file (and assets) on lovetest/ folder for test using LOVE2D (NOT remove or replace main.lua) Files: main.lua : Base system, usually edition is not required game.lua : Game lua script. global.lua : Screen resolution. intro.lua : Intro mode, introtype = (megacd/genesis) Functions: neofont(FONT) : Select font (included "standard-font-black" "standard-font-white" "8bit") scenecommand == 1/0 : Enable/disable console mode neoprint(TEXT) : Print text in console mode timerstop == 1/0 : Enable/disable timer for key input
    Downloads: 1 This Week
    Last Update:
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  • 2
    A C++ control library for the USB Rocket Launcher from ThinkGeek (http://www.thinkgeek.com/product/8a0f/). This is largely based off of the C# library: http://code.google.com/p/thunder-missile-api/
    Downloads: 0 This Week
    Last Update:
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