Simple base functions for Lutro LUA engine inspired on Sega Genesis sy
Simple base functions for Lutro LUA engine inspired on Sega Genesis system.
Designed specifically for 320x224 internal resolution and Sega Genesis controller layout.
Create your game editing dev/ directory
Copy the game.lua file (and assets) on lovetest/ folder for test using LOVE2D (NOT remove or replace main.lua)
Files:
main.lua : Base system, usually edition is not required
game.lua : Game lua script.
global.lua : Screen resolution.
intro.lua : Intro mode, introtype = (megacd/genesis)
Functions:
neofont(FONT) : Select font (included "standard-font-black" "standard-font-white" "8bit")
scenecommand == 1/0 : Enable/disable console mode
neoprint(TEXT) : Print text in console mode
timerstop == 1/0 : Enable/disable timer for key input
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This is largely based off of the C# library:
http://code.google.com/p/thunder-missile-api/
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