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Simple base functions for Lutro LUA engine inspired on Sega Genesis sy
Simple base functions for Lutro LUA engine inspired on Sega Genesis system.
Designed specifically for 320x224 internal resolution and Sega Genesis controller layout.
Create your game editing dev/ directory
Copy the game.lua file (and assets) on lovetest/ folder for test using LOVE2D (NOT remove or replace main.lua)
Files:
main.lua : Base system, usually edition is not required
game.lua : Game lua script.
global.lua : Screen resolution.
intro.lua : Intro mode, introtype = (megacd/genesis)
Functions:
neofont(FONT) : Select font (included "standard-font-black" "standard-font-white" "8bit")
scenecommand == 1/0 : Enable/disable console mode
neoprint(TEXT) : Print text in console mode
timerstop == 1/0 : Enable/disable timer for key input
A Quick Way to Generate .desktop Launchers for Linux
This tool simplifies the task of generating valid .desktop files for your Unix system to effectively create desktop shortcuts that allow you to actually launch a script by simply double clicking an icon on your desktop. I created it so I could make shortcuts to scripts I had written to launch my games instead of having to open the terminal and manually launch my scripts every time I wanted to play a game.
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This project is to create a game server launcher, for games like Quake3 and possibly direct play games such as Age of Empires. This program is to be run as a background process and launch the game server much like HEAT used to work. Currently working on a
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