Showing 4 open source projects for "cmake editor plugin"

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    llama.vim

    llama.vim

    Vim plugin for LLM-assisted code/text completion

    llama.vim is a lightweight Vim plugin that integrates large language model capabilities directly into the Vim text editor. The plugin enables developers to access AI-assisted text and code completion features without leaving their terminal-based development environment. Instead of relying on remote AI services, the plugin is designed to work with locally running LLM inference engines such as llama.cpp.
    Downloads: 0 This Week
    Last Update:
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  • 2
    vim-ai

    vim-ai

    AI-powered code assistant for Vim. OpenAI and ChatGPT plugin for Vim

    vim-ai is an AI-powered assistant plugin for Vim and Neovim that brings language-model features directly into the editor. It allows users to generate code or text, edit selections in place, and carry on interactive chat-style conversations without leaving the terminal editing environment. The plugin is built around OpenAI-compatible APIs, which means it can work not only with OpenAI itself but also with compatible proxies and alternative providers.
    Downloads: 1 This Week
    Last Update:
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  • 3
    Minuet

    Minuet

    Dance with Intelligence in Your Code

    Minuet-AI.nvim is an open-source Neovim plugin that provides AI-powered code completion by connecting the editor to modern large language models. The project is designed to bring real-time AI assistance directly into the developer’s editing environment while maintaining the speed and flexibility expected from the Neovim ecosystem. Instead of relying on a single provider, the plugin supports a variety of LLM backends, allowing developers to choose among services such as OpenAI, Claude, Gemini, Codestral, Ollama, or local inference engines. ...
    Downloads: 5 This Week
    Last Update:
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  • 4
    Unity MCP

    Unity MCP

    AI-powered bridge connecting LLMs and advanced AI agents

    ...The project enables AI tools such as coding assistants and autonomous agents to interact directly with Unity projects, allowing them to analyze scenes, modify assets, and generate code within the development environment. By exposing Unity editor functionality through MCP tools, the plugin allows external AI systems to understand the structure of a game project and manipulate it programmatically. Developers can use natural language prompts to instruct AI assistants to create objects, modify scenes, or generate gameplay scripts automatically. The system supports both editor-level automation and runtime integration, meaning AI models can also be used inside compiled games for dynamic behavior such as interactive characters or debugging tools.
    Downloads: 0 This Week
    Last Update:
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