Arianne is an engine to develop multiplayer online games like Stendhal
Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host. Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. Thousands of creatures are ready to fight, above and below ground, and as players level up they can compare themselves on a detailed stats website. The engine Marauroa provides a simple way of creating games on a portable and robust server architecture. Marauroa manages the client server communication and provides an object orientated view of the world for game developers. It handles database access in a transparent way to store player accounts, character progress and the state of the world
isectd is a middleware daemon that provides many-to-many client-to-server connectivity. Supports multiplexing requests to multiple server processes over IP networks.
This is an ***old archive*** of tools developed for facilitating the use of Creative Commons licenses and metadata. --- For the most up to date representation of any of the projects listed here, please see: http://creativecommons.org/project/Developer.
Server and client tools to reduce stress for etree siteops and downloaders. Command line python based ftp client - very simple; just gets music. Server Tools: Fully automates user management for etree servers.
Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.
Futures Gateway is a not-for-profit educational project for children (primarily ages 8 - 18) and their families. It uses interactive and collaborative activities, especially Wiki and HTML document and media management software, videoconferencing, chat, b
Moloch is a Multi User Dungeon game, written in C++ and scripted in Lua. It will support multi-server distribution and web-based account administration. We are also going to write an user interface for win32, gtk+ and ncurses.
Onjab - sync your bookmarks between browsers and computers. Basically protocol, and client/server examples.
The Online Astronomy Project will create a complete, web-enabled, robotic astronomy system that is hardware independent (ASCOM standard abstraction layer) and capable of servicing multiple telescopes and types of observation programs at once.
The OpenNet software suite is a set of tools enabling and assisting both humans and automated (autonomous) agents with the manipulation, organization and presentation of different media objects for distributed interactive e-collab, e-learning, e-commerce
The Genetic Architecture Framework is intended to explore and experiment with artificial life techniques using a genetic base for the physical and neural networks for the brain, in a game based simulated world.
Software ,hardware,grids,content and communications form the core of an open source middleware architecture for Utility and Product based Supply/Demand Computing Models.
ples is a set of ReSTful HTTP interfaces to commonly used Open Source databases for the Perl, Python and PHP (PPP) scripting languages. ples-utils is an assortment of some useful PPP server scripts that can not be found *anywhere* else.