A fast, powerful and adaptable GUI solution
Crazy Eddie's GUI (CEGUI) system is a graphical user interface C++ library. It was designed particularly for the needs of videogames, but the library is usable for non-game tasks, such as any other type of applications (rendering/visualisation/virtual reality) and tools. It is designed for user flexibility in look-and-feel, as well as being adaptable to the user's choice in tools and operating systems. Established in 2003, CEGUI sees continual, active development and remains one of the most powerful and most popular options for developers requiring an adaptable and efficient GUI solution. CEGUI is fully supported by the developers that created - and continue to develop - the library, and who are accessible via the project's dedicated internet forums and IRC channel. For more information, more screenshots and for news, check out out our homepage: http://cegui.org.uk The repository is now at bitbucket (including our issue/bug tracker): https://bitbucket.org/cegui
A text editor.
Provides a full suite of clients and servers for virtual worlds.
Worldforge provides clients, servers, tools and protocol to allow for anyone to create and host their own virtual and online world.
FreedroidRPG is an original isometric 3D role playing game taking place in the future, on Earth. It features action and dialogs. FreedroidClassic is a 2D arcade game similar to Paradroid. =========================================== !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !! FreedroidRPG is migrating !! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! - Latest versions of Git repositories are on https://gitlab.com/groups/freedroid - Binary files are hosted on http://ftp.osuosl.og/pub/freedroid ===========================================
ADCH++ is a hub (server) software for the ADC (Advanced Direct Connect) network. It supports Windows / Unix platforms and is extensible with scripts in lua and python (so far) as well as C++ plugins.
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
The allRound pocket sized CodeEditor.
Refurbished Scintilla.orgs/SciTE with some additional patches. -- Features -- - Full MinGW and GTK SDKs Autocomplete.(190+) - Do system scripting (bash, applescript, cmd, powershell, perl, j/vbscript, awk) - Examine all sorts of data files (sql, regedit, mib, xml, yaml, json, vcard ...) - Review difference and patch files - Create makefiles (gnu make / cmake) - Edit html, css and config files (with calltips) - Describe circuits in vhdl and spice. ... - And finally; read & write source code: - [ Syntax highlighted ] - go, vala, pike, swift, flash, ch, rust - [ Calltip assisted ] - c/cpp11, js&jQuery, python, php, ruby, lua, c#, java, perl --Others-- - Restructured config files with inline docs - Scriptable via lua Extension. - Provides theming, a customizeable toolbar, a sidebar and a cleaned up options Menu. --- Summary --- Enjoy your vlc for sourceCode lecture ;) (30Langs)
Make games with Lego-like building blocks
OpenBlox lets you make games with a built-in physics engine, Lego-like building blocks, and a scripting language called Lua. Once you've made a game with OpenBlox, you can pack it into a single file with one mouse click, and share your game with anyone you want.
Educational Linux Distribution
Main goals: * Prepare operating system based on Linux kernel and free software for use at home from scratch by building sources. Binary packages/images are also available. * Each package is installed in separate directory, so you can use different versions of applications and libraries by design. * There is only one user 'kanapi' with root permissions, so you don't have to login, remember passwords, etc. * Simple configuration * Automatic compilation.
NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
C, Python, Lua, and Erlang libraries for manipulating APEv2 tags.
Quick Vuln Check
Vulnerabilities Checker Framework. For use on GNU/Linux Created with Ubuntu
The Brazier Project is a structured server and client system. It is designed to allow communities to place their own worlds and maps onto the server, and script them accordingly.
Genetic programming environment to inference context free grammars base on positive and negative examples of language.
The Massive G Engine is a simple yet feature-rich extensible 3D simulation engine for Robotics Research and gaming.
Networking and sockets in scripting languages is difficult and often overcomplicated! Monasic is a server daemon (service) which does all the low level work to create a simple message-based environment, allowing easy access to networking via scripts.
Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
Game-engine for windows- and unix-systems. Supports shader, scenemanagment, interface to the common render-apis, basic tools and a scripting support.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
QEngine is game engine which can be used to play Quake 1, Quake 2, and Quake 3 with enhanced graphics, physics, and scripting.
ShadeGE is an example implementation of features present in a modern 3D game engine. Games can be written using scripts in Python or Lua, or through the C++ API directly.
TIPS - Tips Is a Pedestrain Simulator, is a pedestrain simulation project using Helbing's Social Force model to simulate the crowd's behavior.
An attempt at a Xanalogical Web, comprised of a CGI system with both native and HTML interfaces, a set of standards, a backend supporting Transclusion, versioning, and a custom browser with support for Transpointing and editing.
The time of Archmages will be an open-source MUD game. Players can be connected to the game server using either a special client or through IRC or they can use a Web-interface. This means that a player can reach the server from virtually any platform.
NMDC Hub Server
Verlihub is a NMDC hub server that runs on all operating systems. It is written in C++ and has many rich plugins including Lua, Python and Perl.