Vega Strike is a 3d OpenGL Action Space Sim for Win/Lin/Mac allowing players to trade, bounty hunt, or explore in a vast universe. Vega Strike is mod ready and network playable.
MIVF - Medical Imaging and Visualization Factory, is a framework for medical applications. It supplies a platform, in which image processing and 3D visualization algorithms can be employed as reusable components (functional modules or plugins).
PizzaPy is the Python snippet generator for codesmiths and developers who only need a byte or two of information to complete a well balanced script. Generate snippets from a few pieces of data and create buttons, colorsets, boxes and other objects.
This Project seeks to extend the life-cycle of Blender 2.49b through updating, adding, & modifying Python Scripts and Code used to Create, Model, & texture Sculpts for Second Life & other Open Sim virtual worlds.
A furious top-down 2D / pseudo-3D scrolling space shooter game with lots of bullets in the air. Gameplay, extensionability and visual design is the main focus of the project.
The Ogre adaptation of Vega Strike. This has been ages in the making and is still in an early alpha state.
A graphics engine + toolkit.
XSquare is a graphics engine and toolkit with a variety of features. I created this for use in other projects of mine.
Originally made to crack /etc/passwd files from *nix utilizing the GPU. Uses GLSL and OpenGL. Acts as a parallel to John the Ripper, but for the GPU. Supports both ATI and nVidia, anywhere OpenGL can run.
realtime 3d surface rendering library
landshade is a C++ library for quick tesselation of complex 3D data like terrain and other curves surfaces at different levels of detail on modern graphics hardware.