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Vega Strike is a 3d OpenGL Action Space Sim for Win/Lin/Mac allowing players to trade, bounty hunt, or explore in a vast universe. Vega Strike is mod ready and network playable.376 weekly downloads
The Ogre adaptation of Vega Strike. This has been ages in the making and is still in an early alpha state.1 weekly downloads
realtime 3d surface rendering library1 weekly downloads
BebopViz is a toolbox for interactive, intuitive and real-time visualisation of 3D velocity and scalar fields produced by CFD (Computational Fluid Dynamics) codes.
Beyond dreams is a 3d solo/mmorpg game currently in developement.
MIVF - Medical Imaging and Visualization Factory, is a framework for medical applications. It supplies a platform, in which image processing and 3D visualization algorithms can be employed as reusable components (functional modules or plugins).
Muhha is a GPU compiler/interpreter for Mac, Windows and Unix. Compiles 3D graphics for OpenGL and DirectX9 and is compatible with Blender, ORGE, PoserPython, Collada and Dark Basic programming. Powered by KomodoEdit and .NET.
PizzaPy is the Python snippet generator for codesmiths and developers who only need a byte or two of information to complete a well balanced script. Generate snippets from a few pieces of data and create buttons, colorsets, boxes and other objects.
This Project seeks to extend the life-cycle of Blender 2.49b through updating, adding, & modifying Python Scripts and Code used to Create, Model, & texture Sculpts for Second Life & other Open Sim virtual worlds.
Shaide is a GLSL shader IDE written for Linux, but can be compiled on pretty much any platform with some tweaking. It uses GTK for a gui, but also includes a node based editor that combines both traditional shader programming as well a visual programming
A furious top-down 2D / pseudo-3D scrolling space shooter game with lots of bullets in the air. Gameplay, extensionability and visual design is the main focus of the project.
A graphics engine + toolkit.
Originally made to crack /etc/passwd files from *nix utilizing the GPU. Uses GLSL and OpenGL. Acts as a parallel to John the Ripper, but for the GPU. Supports both ATI and nVidia, anywhere OpenGL can run.
w3af dicovery audit test http://www.cinegy.comvulnerberrors