OSI-Approved Open Source (13)
- GNU General Public License version 2.0 (6)
- GNU Library or Lesser General Public License version 2.0 (2)
- Academic Free License (1)
- BSD License (1)
- Common Development and Distribution License (1)
- Fair License (1)
- GNU General Public License version 3.0 (1)
- GNU Library or Lesser General Public License version 3.0 (1)
- MIT License (1)
- University of Illinois/NCSA Open Source License (1)
- Linux (13)
- Windows (10)
- Grouping and Descriptive Categories (9)
- Mac (8)
- Modern (8)
- BSD (4)
- Android (3)
- Audio & Video
- Business & Enterprise
- Home & Education
- Science & Engineering
- Security & Utilities
- System Administration
WideStudio is an Integrated Development Environment (IDE) for building window applications in C++, Ruby, Python an Perl for Windows, MacOSX, Linux, FreeBSD, SOLARIS and other unix and BTRON and T-Engine. This is open and free (under MIT/X Consortiun Lice103 weekly downloads
Renderer for flam3 cosmic recursive fractal flames implemented on GPU. Requires a CUDA-capable graphics card.46 weekly downloads
GLCaml is an Objective Caml interface for OpenGL versions 1.1, 1.2, 1.3, 1.4, 1.5, 2.0 and 2.1 plus some platform-independent extensions.4 weekly downloads
The project has moved! see http://code.google.com/p/kicadocaml/ Kicadocaml is a small project that reads and writes Kicad board (*.brd) files produced by Kicad's pcbnew software. Currently, the software consists of an OpenGL gui & a tool to allow ar2 weekly downloads
A set of blocks games (sokoban, taquin and various others) in 3D2 weekly downloads
CamlOSG is an OCaml bindings for OpenSceneGraph.1 weekly downloads
A Forge-like world editor for the AlephOne engine.1 weekly downloads
A Genetic Programming library that uses System F, a polymorphically typed lambda calculus to represent genotypes. System F is very expressive and allows the native representation of all common programming structures and of recursive structures.
Errances is a tactical role playing game written in OCaml. Features battles in a 3D environment. The aim is to have lots of secondary quests but not a single main story.
Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
ggelite aims to be a clone/improvement of the old eighty's game called "elite"
Simple, lightweight program for plotting 3d paths in realtime with interactive rotation and zoom.