Free Video Projector/Monitor Calibration Software
Video Projector/Monitor Calibration Software orginally developed as ColorHCFR. This code base is based off version 2.1 and will aim for a more open development process. The opensource version integrates an ArgyllCMS interface for continued meter support and development. If you feel the program has been of value to you since I started working on it about 3 years ago please consider a contribution via the link below. Thanks! -zoyd https://www.paypal.me/zoyd
A fun realistic multiplayer free-and-open-source first-person-shooter!
A mirror of releases is here.
Bangla Computing and Localization Project
Bangla Computing and Localization Project for the Bangla speaking people.
Devignetting application for DNG images; originally written for Leica cameras, CornerFix now works with most cameras including Sony NEX and Sigma DP series. CornerFix fixes the "cyan corners" and/or "red edges" problem when using wide angle lense
Renderer for flam3 cosmic recursive fractal flames implemented on GPU. Requires a CUDA-capable graphics card.
The UT library is intended to simplify and present a uniform interface across some common platforms to commonly required features that often have platform-specific APIs on those platforms. Presently, the target platforms are Windows, Linux, and Mac.
library of extensions to MaxMSP software
here we host some of our simple hometasks from ITStep, and our ideas
An open-source DJ application. Features include several aspects from some of the leading commercial programs available, such as Traktor and VirtualDJ.
A realistic fork of Red Eclipse!
Real Eclipse is a fork of Red Eclipse to make it modern, whereas Red Eclipse is futuristic.
A cross-platform OpenGL based lightweight scenegraph library
RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such as RelationalNode, RenderNode, and TransformNode can be used to create a complex hierarchy for rendering. Both update and render calls can selectively include or exclude specific components such as geometric details or lighting or texturing.
ONE Instant Messaing System
ONE Instant Messaging System Official SourceForge Page.