A PDF parsing, modification and creation library.
The PoDoFo library is a free, portable C++ library. It can parse and modify existing PDF files and create new ones from scratch. It also includes several tools to work with PDF files. It features an unique approach which provides access to PDF documents via an object tree. Therefore, PDFs can be created and or manipulated using a simple tree structure.
All-In-One PyGI/PyGObject for Windows Installer
Cross-platform python dynamic bindings of GObject-based libraries for Windows 32-bit and 64-bit.
A canvas library for generating technical drawings
The ADG library (Automatic Drawing Generation) is a set of functions focused on automating the drawing of mechanical parts. It is not a CAD system but a GObject-based library where a custom application can put common CAD entities such as paths, hatches and dimensions, to automatically create technical drawings. A demo application is provided in order to show the capabilities of the canvas. Although it is possible to interact with the library directly in C (that is what the adg-demo program is doing), the canvas is expected to be used from higher level languages, much in the same way as what done in the GNOME stack. Lua bindings based on LGI are already provided out of the box. The adg-lua project, downloadable from the "Files" section, provides Lua programs and demos that leverages these bindings.
My customized linux live spin using 'Awesome' the Window Manager (WM)
My customized linux live spin using 'Awesome' the Window Manager (WM) If you are not familiar with the AwesomeWM you might have troubles using this LiveOS, unless you are experienced with Linux in general. If you are looking for a Windows (Microsoft TM) or iOS (Apple TM) alternative, this Linux spin is NOT for you! As the linux base system i'm using Fedora, which i found to work best for the hardware i have. This project is in no way related with Fedora. The install icon is to be found in '$HOME/notepad' This is highly customized to my very personal liking. * As less GUI as possible * Console for everything * No bling bling but my scripts * LUA hardcoded applications menu Introducing my stuff: * Text User Interface: https://github.com/sri-arjuna/tui * Sutra: Random sutras from the Vedics (german) * Several small scripts Based on: * Fedora: http://www.fedoraproject.org * AwesomeWM: http://awesome.naquadah.org/download/ * RPMFusion: http://rpmfusion.org
NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
The Video Annotation and Reference System (VARS) is a software interface and database system that provides tools for describing, cataloging, retrieving, and viewing the visual, descriptive, and quantitative data associated with video.
Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
nice dark theme
this is a theme i put together by editing the default theme and matching the colors to cathexis gtk theme. also i changed the tag icons so they dont get in the way. - fixed the default file - this project includes the theme and also a sample rc.lua that you may edit as you wish.
Engine de jogos C++,para jogos 2D e 3D. Bibliotecas Utilizadas: SDL, SDL_Image, SDL_Mixer, SDL_ttf, FreeType, LUA, FTGL, OpenGL
A collection of tools to help in the creation of 3D graphics which are to assist in and improve various areas of the production pipeline in particular the creation and management of very large scale 3D graphics scenes.
CGDK, Claesson's Game Development Kit is a powerful C++ game engine with a sophisticated toolchain with a wide array of features for your game development needs.
Free and open chess liblary with very strong AI.
Aim: Creating a bunch of higher-level C functions, exposing them to Lua. Hopefully later on there would be IDE's too. similar to Processing (processing.org)
Scripting languages for the D language.
Discovery of Space is an Realtime Strategy Game with elements of RPG and Economics Simulation. It is designed for Massive Multiplayer Online Gaming ( MMOG )
Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org
With the new name comes a new sourceforge address - go to https://sourceforge.net/projects/enginesofwar/ to find this project now!
Evolving Universe (EU) is a planned Multiplayer Online Role-Playing Game (MORPG) created by the Bit Alchemists, telling the story of mankind and its development into space. Visit http://evolvinguniverse.net for more information
This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
Indigente Game Engine
Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3D game, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!
Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
MWIP (Mean What I Play) is a clone of PWIM written in Lua. It is faster than the original PWIM (which was in Python), and also contains extra features and better documentation. It is meant to be a complete replacement to PWIM.
Modern, hardware accelerated, scriptable UI system for games and mobile devices
This project use OGRE3D graphic module, Havok Physics, RakNet and OpenAL. Make a MMO game framework.