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LuaEdit is an IDE/Text Editor/Debugger for the Lua language. Its interface looks like MS Visual Studio .Net� and includes syntax highlighting, code completion, advance breakpoint management, efficient search engines, etc. Client under GPL and server (core debugger) under LGPL.483 weekly downloads
Wing is a modeling tool used for creating realistic natural landscape efficiently. More specifically, we try to proceduraly generate four key ingredients of nature ---- plants, terrain, water and weather, with simple but powerful user controls.8 weekly downloads
Aims to enable researcher to tap in to mobile computing capability3 weekly downloads
Anarchy Online Server Emulator1 weekly downloads
ATOM3D.NET is a Realtime 3D Game Engine thats inded to support everything needed to create games. A3D.NET will support Graphics through OpenGL and DirectX, Sound, Network, Physics, GUI and more. A3D.NET is a complete state of art game engine.
Baroque is a game engine written with the .NET framework to demonstrate the power of managed code. It is primarily coded with C#, with wrappers for commonly used unmanaged libraries. It also has integration layers for Lua.NET and IronPython.
Despair Text Adventure Engine is an engine for old school text based adventure games consisting of a client and an editor.
This project provides a firmware for an OpenWRT able router with the possability to download files automatically from one-click hosters such as rapidshare oder megaupload and lateron also from ftp-sites.
Holy Reaper this is a bloody first person shooter created by ARStream Interactive Company
A scripting program hoping to one day reach the heights of the popular macro creation program AutoIt. Written in C# and Lua. Created by Daniel Newhard in a fit of boredom.
Game Engine, based on XNA C#, but with one valuable difference between others. It has LUA.
Panther game engine is being developed as part of a class on game engine development at Chapman University 2009/2010/2011. Development continues through December 2011.
The RealDPS project is designed to create a modular, customizable, user-friendly, and accurate DPS (damage per second) simulator utility for World of Warcraft.
ShatterStar is an extensible DirectShow/Direct3D based video rendering engine and collection of tools for creating and presenting complex compositions of media.
Streets of Desire is an illegal street racing mmo based on midnight club 3, need for speed underground and most wanted and social elements like the sims. Its purpose is to help people enjoy the world of illegal street racing without breaking any laws.
Open-Source Massive Multiplayer Online Role-Playing Game engine. Server is semi-free, open for non-commercial use. Client is free software and the content is proprietary. Rehash from a 5-year-old project, active again since august 2007.
This is for the Development of a multi platform core wow server Ran at wowentertainment.dyndns.org
c# lua bind with unity3d project for game development
Role playing game named "descry"
A game engine which is written by c++,c#,c++.net and other languages.This engine uses DirectX 3D,and wants to build a 3D world.It will be a basis of RTS games.