Increase your system performance with this easy to use tool
UltraDefrag is a disk defragmenter for Windows, which supports defragmentation of locked system files by running during the boot process. It is easy to use without any complicated scripting or a huge load of configuration settings. You can filter the files processed by size, number of fragments, file name and path. You can terminate the process early by specifying an execution time limit.
native popup inputbox password color WIN OSX GTK QT CONSOLE C# LUA SSH
v3.3.4 a C file & a header (add them to your C or C++ project) with 8 dialog functions: - beep - notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CEGUI MathGL GLM CPW GLOW IMGUI MyGUI GLT NGL STB & GUI less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE the dialogs can be forced into console mode windows (XP to 10) ASCII MBCS UTF-8 UTF-16 - native code creates the graphic dialogs - enhanced console mode via dialog.exe - basic console input osx / unix (command line calls) ASCII UTF-8 - applescript, kdialog, zenity - python + tkinter + dbus - dialog (opens a console if needed) - basic console input C89 & C++98 compliant VisualStudio MinGW-gcc GCC Clang TinyCC OpenWatcom-v2 BorlandC SunCC ZapCC on Windows Mac Linux Bsd Solaris Minix Raspbian click the tab 'Files' for prototypes, help, hello_world
httest is a script based tool for testing and benchmarking web applications, web servers, proxy servers and web browsers. httest can emulate clients and servers in the same test script, very useful for testing proxys.
All-In-One PyGI/PyGObject for Windows Installer
Cross-platform python dynamic bindings of GObject-based libraries for Windows 32-bit and 64-bit.
INSTEAD - Simple Text Adventure Interpreter.
INSTEAD was designed to interpret the games that are the mix of visual novels, text quests and classical 90'ss quests.
Cross-platform 2D and 3D game engine
Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D.
Game engine for playing tomb raider 1 - 5 levels.
PLEASE NOTE: Project development moved to Github! https://github.com/opentomb Here you can find ONLY nightly builds for Windows. OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage with jpeg and png libs, vorbis (ogg support), OpenGL, OpenAL, freetype 2, LUA, BULLET. Youtube engine work example: http://www.youtube.com/watch?v=Jf3JGm67oS0 I need some help in game behavior algorithms, level parsing, e.t.c. Needed for work: 1) Original Tomb Raider levels 2) Font .ttf 3) Config files (config.lua and autoexec.lua)
VCLua is a LCL/VCL based GUI library for LUA
VCLua is a toolkit library for building graphical user interfaces. VCLua allows a program to be executed on different os systems without any modification. VCLua can be compiled with the Free Pascal based Lazarus compiler into one easy portable file. To use VCLua you'll need only the Lua script interpreter. VCLua currently tested on Windows and Linux.
Rumble is a mail server suite for SMTP (ESMTPSA), HTTP, POP3 and IMAP4v1 with an extensive C/C++ and Lua API for scripting. It comes with support for SSL/TLS, SQLite and MySQL and has a web-based administration and webmail feature. Additional included modules feature greylisting, DNS blacklisting, SpamAssassin support and dynamic performance scaling as well as a multithreaded structure that allows for clustering of multiple servers for one or all domains, and with the ease of the Lua API, you can create your own new server mailing lists, CRM software, e-marketing and other extensions within minutes.
Agena is an interpreted procedural programming language.
Agena is a new easy-to-learn procedural programming language suited to be used in scientific, mathematical, scripting, networking, and many other applications. Binaries are available for Solaris, Windows, Linux, OS/2, Mac OS X, Raspberry Pi and DOS.
Cross-platform real-time strategy game (3D)
_________________________________________________________________________________________________________________________________________________________ PLEASE NOTE: Downloads and repositories have moved to GitHub at http://github.com/megaglest _________________________________________________________________________________________________________________________________________________________ MegaGlest is a free real-time strategy (RTS) game. It's fun to play in both single and multi-player modes (same or cross platform on LAN or Internet) and has lots of game content for endless playing. It forked from (no longer maintained) RTS classic Glest in 2010 and has since added several new features while improving on previously existing ones. MegaGlest is available for Linux, Windows, OS X and other systems. It also drives ot
A canvas library for generating technical drawings
The ADG library (Automatic Drawing Generation) is a set of functions focused on automating the drawing of mechanical parts. It is not a CAD system but a GObject-based library where a custom application can put common CAD entities such as paths, hatches and dimensions, to automatically create technical drawings. A demo application is provided in order to show the capabilities of the canvas. Although it is possible to interact with the library directly in C (that is what the adg-demo program is doing), the canvas is expected to be used from higher level languages, much in the same way as what done in the GNOME stack. Lua bindings based on LGI are already provided out of the box. The adg-lua project, downloadable from the "Files" section, provides Lua programs and demos that leverages these bindings.
A 3D rendering / entity engine
This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
Gamudo Game Framework
A cross-platform multimedia library aimed at supporting a wide range of programming languages. It exposes a set of C APIs used to generate high-level object-oriented bindings for supported languages at compile-time.
Project will be a MMORPG and RTS game, where you can research, develop, fight, whatever you want to do. In game Voice may be added later when its all complete. This will all be running on a Real Time 3D Space Engine using DirectX 9/10.
Mission based first person shooter
Realism based first person shooter running on the XreaL engine, featuring a single player campaign and online multiplayer gametypes Discontinued on this engine, feel free to use the code.
A mail server suite for SMTP (ESMTPSA), HTTP, POP3 and IMAP4v1
Rumble Mail Server has moved to a new location: https://sourceforge.net/projects/rumble
RusHub - is a server software used for Direct Connect peer to peer network.
The next level of Warzone 2100. This fork expands on the retail release in a different direction than the resurrection project. New scripting engine, new file structure, and fully skinable GUI are but a few things that will be headed your way.
The engine for the upcoming Open Terror. This engine is based mostly on the XreaL project, with parts taken from AltUrt and ioQuake3 too. Still under development, but will soon be one of the first modern semi-realistic open source FPS games.
Scriptable frontend for media applications.
Arcan is a portable and fully scriptable frontend for launching games, emulators and other full-screen applications in a visual appealing way, as seamlessly as possible. The API is sufficiently complete for other projects as well, e.g. rapid game prototyping (both 2D and 3D). Note that we have left sourceforge (thanks for all the spam). The source is hosted on github ( http://www.github.com/letoram/arcan ) and the downloads on bintray https://bintray.com/letoram/arcan-main/
A complete 2D Game Engine with built in drag and drop editor
Euphoria is a 2 Game Engine and Development kit for aspiring game designers who are interested in getting their feet wet in the world of game design and programming. Some features of the engine are: - 2D levels and basic rasterized rendering - Simple animations and timer systems - A complete embedded Lua 5.1 scripting environment for level scripting - A drag and drop level designer - Support for all standard Windows Media Player compatible media types - Background Music - Sound Effects - Simple object collision detection - Pseudo 3D for making simulated 3D with 2D graphics - Scriptable Menus, buttons, etc - Custom Lua file manipulation libraries and script engine binding - Cut scene videos - Open Source What Euphoria is NOT: - A professional game design engine (maybe someday) - Bug free - Size Efficient (textures are stored as bitmaps - 3D - Covered Under Warranty - A Game, this is a Kit to BUILD a game