A Logo programming environment for Microsoft Windows
A Logo programming environment for Microsoft Windows operating systems. FMSLogo (contrasted with other Logo dialects) has an easy-to-use GUI that encourages learning, especially for young children. FMSLogo was once called MSWLogo.
MSWLogo Castellano. Version traducida al castellano del conocido MSWLogo de softronix. Tras varios ańos desaparecido, hemos recuperado los fuentes y los binarios originales para todo el publico hispano. Welcome to spanish MSW Logo.
Lhogho is planned to be a modern implementation of the Logo programming language providing reasonable compatibility with older Logos, 3D graphics in real time and user-friendly OOP support.
A C# implementation of LOGO which allows to reproduce many real world (complex) phenomena governed by local rules like traffic jams, gas diffusion, aggregation and percolation, ant systems and biological systems in general.
A text-based game written in FMSLogo. Requires FMSLogo from fmslogo.sourceforge.net to run. The game puts you in charge of a growing empire that grows in size until, under your leadership, it builds a wonder!
It is the primary goal of this project to develop an online LOGO utility using the standard JAVA AWT and Swing capabilities. The general implementation will be based on the UCBerkeley LOGO (UCBLOGO) which includes the graphical displays and LOGO intepre
Logo command and construct library for Java. Intended as a tool for teaching novice programmers the Java language and object orientation.
So-Si-So (Social Simulation of Solidarity) is an agent-based modeling platform dedicated to study how solidary behaviors between agents may interact with the dynamics of some shared natural resources.