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A Re-implementation of the old C64 game M.U.L.E9 weekly downloads
NLISP is an extension to Common Lisp that provides an interactive numerical computation environment, similar to packages like Matlab and IDL. NLISP has array syntax, scientific plotting and a numerical library. It currently runs under CMUCL & SBCL Lisp.6 weekly downloads
Cleanux holds different scripts and programs for cleaning up messy code, such as XML and HTML.4 weekly downloads
A Multi-directional Programming Language2 weekly downloads
Chinese Emacs Configuration(emacs_chinese) provide chinese configuration of gnu emacs under popular OS(windows, Linux, Freebsd,etc), also provide a lot of emacs package configurations. I just want to simplify the installation and custmaization of gnu emac1 weekly downloads
Etiquette is an interaction protocols construction tool. Etiuqette allows to describe communication in high-level and textually condensed fashion. Built-in support for debugging and error-handling policies is provided. Etiquette is written in Common Lisp.1 weekly downloads
Attempt of a portable cross-language object-oriented benchmark . So far supporting C++, Objective-C, and Java. Support for Smalltalk, CLOS, CSharp, and Eiffel is in development.1 weekly downloads
X-Chat plugin to allow Common Lisp scripting.1 weekly downloads
Trek7 the original multiplayer network star trek game from the early-mid 70s. We are hoping to revive this classic (no, its not netrek/mtrek, not even close). hopefully the SF community can help port this to modern day networks.1 weekly downloads
We develop a free, complete, cross-platform TrueType font interpreter/renderer with antialiasing in ANSI Common Lisp.
Small or experimental software projects developed by Nada Amin
QuickAI (pronounced, "quickeye", or just "Quick" for short) is a return to the fundamental goals of creating an artificial intelligence. The priorities are to implement core models of knowledge and knowing, a reasoning engine, and a simple interface.
OS based on Agent based Security with a new type of split kernel and agents platform.
Discussion, design and implementation of Chris J Date's and Hugh Darwen's Tutorial D relational database language and management system.
An excercise in construction of self-modifying, self-exploring reflective system. The approach is to use autonomous code snippets inspectable and mutable by other code snippets, plus a hierarchy of their abstractions.
A multiplayer RTS space exploration/trading/combat game. Set after FTL travel becomes easy & cheap, when small single system company-empires are attempting to expand their domains and profit. Development focuses on a robust game engine and smart AI.