A planetarium software that shows a 3D simulation of the night sky
Stellarium renders 3D photo-realistic skies in real time with OpenGL. It displays stars, constellations, planets, nebulae and others things like ground, landscape, atmosphere, etc.
3D game engine (more powerful redesign of the Cube engine) and FPS game
Vega Strike is a 3d OpenGL Action Space Sim for Win/Lin/Mac allowing players to trade, bounty hunt, or explore in a vast universe. Vega Strike is mod ready and network playable.
Smokin' Guns is a GPLv2 licensed first person Western style shooter based on the Quake 3 engine (Id Tech 3) developed by a loosely knit team of developers and artists. This project represents the game engine.
Zombie survival on a city wide scale!
Revelade Revolution is an open-source First Person Shooter (FPS). The game features fast-paced gameplay in both multiplayer and single player modes. Players are faced against swarms of zombies who have recently over taken the city and are slowly spreading across the world. Join up with other survivors as you battle not only zombies but other survivors looking to take the little resources you have.
Interactive geometry software for Euclidean and non-Euclidean spaces
GeomSpace is interactive geometry software for different geometric spaces. You can build your own universe of any dimension and with any geometry. You can choose Euclidean, elliptic, hyperbolic, Galilean, Minkowskii, de Sitter among other spaces.
A techonogically advanced engine using C++ and ASM as languages.
A techonogically advanced engine using C++ and ASM as languages, with improved performance and a almost virtually infinite triangle count support, even on slower and older machines. It haves a full shader system, physics system (DOE Based), 100% physically correct lightning and colour grading, and supports various popular formats in 3D modelling and gaming scene. It was previously under a heavy eula policy, but now is under GPL because of internal problems.
OpenGL Image Processing LIBrary
GLIP-Lib is an OpenGL image processing library written in C++. It features all the necessary tools to quickly build texture filters and pipelines and operate them on the GPU.
A furious top-down 2D / pseudo-3D scrolling space shooter game with lots of bullets in the air. Gameplay, extensionability and visual design is the main focus of the project.
The Ogre adaptation of Vega Strike. This has been ages in the making and is still in an early alpha state.