A planetarium software that shows a 3D simulation of the night sky
Stellarium renders 3D photo-realistic skies in real time with OpenGL. It displays stars, constellations, planets, nebulae and others things like ground, landscape, atmosphere, etc.
0 A.D. is a free, open-source, cross-platform real-time strategy game.
0 A.D. (pronounced "zero ey-dee") is a cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of ancient civilizations, each depicted at their peak of economic growth and military prowess.
Vega Strike is a 3d OpenGL Action Space Sim for Win/Lin/Mac allowing players to trade, bounty hunt, or explore in a vast universe. Vega Strike is mod ready and network playable.
A generalization of Conway's Game of Life
Conway's Game of Life is generalized to a continuous domain. OpenGL and GLSL shaders are used for real-time 2D and 3D graphics. Time stepping is done via a real to complex FFT based convolution operation. There are also two deliberately simple test implementations in FreeBasic and Matlab. A 2D version on a sphere shows that it is really not dependent on the underlying grid.
NWShader is a wrapper for the game Neverwinter Nights (by Bioware), to support enhanced OpenGL features, especially post-processing using nVidia's CG toolkit. NWShader supports fullscreen and material shaders in NWN.
Smokin' Guns is a GPLv2 licensed first person Western style shooter based on the Quake 3 engine (Id Tech 3) developed by a loosely knit team of developers and artists. This project represents the game engine.
An arcade shooter game with old-school gameplay delivered in a modern.
Project moved to Github: https://github.com/inequation/ac130 AC-130 is an arcade shooter game with old-school gameplay delivered in a modern style. You are a TV operator (gunner) aboard an AC-130 gunship, tasked with providing fire support to friendly troops on the ground. Inspired by the famous CoD 4 mission.
Interactive geometry software for Euclidean and non-Euclidean spaces
GeomSpace is interactive geometry software for different geometric spaces. You can build your own universe of any dimension and with any geometry. You can choose Euclidean, elliptic, hyperbolic, Galilean, Minkowskii, de Sitter among other spaces.
PMViewer is a Visualization tool for Astrophysical N-Body and Hydro Simulations. GADGET-2 data support.With/Without periodical boundary conditions.Snapshot of scene in PPM and GIF formats.Flying in 3D space. Active/Passive Stereo 3D support.
Adeptus is a project to create a small 3D engine. This engine will not feature state-of-the-art effects but will instead be coded in a clean and understandable way so that it can easily be enhanced.
CIRT - CUDA Interactive Ray Tracer
CIRT is an implementation of PRTP (Programmable Ray Tracing Pipeline). Mainly it is to be used as a ray-tracing equivalent of OpenGL. It allows the user to implement various ray-tracing related algorithms.
Opensource RTS game
Da Vinci Wars is a multiplataform OpenSource RTS (Real Time Strategy) multiplayer game based on the 16 century Italy, with the aim to emulate the battlefield behavior of most Leonardo Da Vinci's designs.
GPU library for simple development of OpenGL-based GPGPU applications, offscreen rendering and shading techniques.
true 3D Labyrinths - generating, rendering, exploring, building
Labyrinth 3D is a program to render the light and shadow situation on the walls of a 3D labyrinth under a natural sunny sky, and then to walk and look around in the labyrinth. In places where no sunlight, skylight or reflections of them can reach, lamps can be put. The geometry of the labyrinth is purposely held simple to allow for fast computation. The labyrinth is generated randomly, based on a single number, the "level number". There is also a level editor where one can place blocks and stairs by hand.
OverDose is a team and objective based multiplayer first person shooter set in a post-apocalyptic Earth.
A simulation engine which allows the realtime 3D visualization of Biblical locations and events. Custom scenes and studies can be created by the user and submitted to the online library. An essential tool for study and entertaining to use.
Photo editing tool for Symbian (especially Pureview 808)
This is a photo editing application for Symbian, written in Qt. It's especially designed for the Pureview 808 smartphone. It lets you edit photographs up to very high resolutions. The editing tools are primarily aimed at amateur photographers, so: filtering for different light levels, colours etc. You can't do things like paint on top of photographs or combine 2 photographs together.
Quake 2 Evolved is an advanced engine modification by Team Blur Games.
Quake 2 Evolved is an advanced engine modification by Team Blur Games. The goal is always to push the limits and give the user a new experience of Quake 2.
A furious top-down 2D / pseudo-3D scrolling space shooter game with lots of bullets in the air. Gameplay, extensionability and visual design is the main focus of the project.
Tegris is an OpenGL remake of old Block Out (Tetris-like) game aimed to be refined and inventive in exploitation of third dimension.
A first person shooter game written using JOGL (Java OpenGL) as a rasterizer and EasyOgg/Jorbis for sound and music.
The Ogre adaptation of Vega Strike. This has been ages in the making and is still in an early alpha state.
The engine for the upcoming Open Terror. This engine is based mostly on the XreaL project, with parts taken from AltUrt and ioQuake3 too. Still under development, but will soon be one of the first modern semi-realistic open source FPS games.
Originally made to crack /etc/passwd files from *nix utilizing the GPU. Uses GLSL and OpenGL. Acts as a parallel to John the Ripper, but for the GPU. Supports both ATI and nVidia, anywhere OpenGL can run.