Explore procedural worlds on your GPU. Worlds are defined by GLSL programs that map XYZ coordinates to the distance to the nearest surface. Design your own worlds, modify parameters in realtime and render hires videos of your recorded journey.
Smokin' Guns is a GPLv2 licensed first person Western style shooter based on the Quake 3 engine (Id Tech 3) developed by a loosely knit team of developers and artists. This project represents the game engine.
An arcade shooter game with old-school gameplay delivered in a modern.
Project moved to Github: https://github.com/inequation/ac130 AC-130 is an arcade shooter game with old-school gameplay delivered in a modern style. You are a TV operator (gunner) aboard an AC-130 gunship, tasked with providing fire support to friendly troops on the ground. Inspired by the famous CoD 4 mission.
CIRT - CUDA Interactive Ray Tracer
CIRT is an implementation of PRTP (Programmable Ray Tracing Pipeline). Mainly it is to be used as a ray-tracing equivalent of OpenGL. It allows the user to implement various ray-tracing related algorithms.
OverDose is a team and objective based multiplayer first person shooter set in a post-apocalyptic Earth.
Portable ZX-Spectrum emulator based on UnrealSpeccy 0.37.3 by SMT
Portable ZX-Spectrum emulator supports Z80 128K (Pentagon) AY/YM, Beeper, Beta Disk, Tape, Kempston Joystick/Mouse, Snapshots, Replays. Supported formats: sna, z80, szx, rzx, tap, tzx, csw, trd, scl, fdi, zip. Created to be ported to many platforms such as Windows/Linux/Mac/Symbian/Dingoo A320/Android/iOS/PSP/Raspberry Pi, ...