- OSI-Approved Open Source (16)
- Creative Commons Attribution License (2)
- Linux (14)
- Windows (13)
- Modern (10)
- Grouping and Descriptive Categories (9)
- Mac (9)
- BSD (5)
- Android (3)
- Audio & Video
- Business & Enterprise
- Home & Education
- Science & Engineering
- Security & Utilities
- System Administration
3D game engine (more powerful redesign of the Cube engine) and FPS game2,446 weekly downloads
0 A.D. is a free, open-source, cross-platform real-time strategy game.687 weekly downloads
Smokin' Guns is a GPLv2 licensed first person Western style shooter based on the Quake 3 engine (Id Tech 3) developed by a loosely knit team of developers and artists. This project represents the game engine.81 weekly downloads
Hardcore 3D space shooter with spaceship upgrade possibilities.101 weekly downloads
Goal of this project is a freeware game similar to the PSX game "Kula World" / "Roll Away". It is designed platform independent, written in C++ and using the following libraries: OpenGL, SDL (Simple DirectMedia Layer), libjpeg, LUA, GLSL-Shader.39 weekly downloads
Explore procedural worlds on your GPU. Worlds are defined by GLSL programs that map XYZ coordinates to the distance to the nearest surface. Design your own worlds, modify parameters in realtime and render hires videos of your recorded journey.44 weekly downloads
UltraGrid from Laboratory of Advanced Networking Technologies (www.sitola.cz) is a software for real-time transmissions of high-defintion (HD), 2K, 2160p/Quad Full HD/SuperHD, and 4K video.38 weekly downloads
Real-Time Procedural Planet Rendering2 weekly downloads
3D game engine for C and C++1 weekly downloads
SDL/OpenGL based particle simulation. GPU support using OpenGL or OpenCL.1 weekly downloads
Adeptus is a project to create a small 3D engine. This engine will not feature state-of-the-art effects but will instead be coded in a clean and understandable way so that it can easily be enhanced.
Demonstrate the various image processing capabilities of GPU cores on modern mobile platforms.
Simerge is a space simulation project of mixed genre containing ego perspective elements. The gameplay is oriented on trade, build and fight.
The engine for the upcoming Open Terror. This engine is based mostly on the XreaL project, with parts taken from AltUrt and ioQuake3 too. Still under development, but will soon be one of the first modern semi-realistic open source FPS games.
hlbsp is an attempt to create a freely available cross platform renderer for the BSP file format of the GoldSrc Engine used by Valve to power HalfLife and its mods.