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NOT UNDER ACTIVE DEVELOPMENT (sorry)52 weekly downloads
NOTE: Source code is now hosted on github at https://github.com/plutinosoft/Platinum. A cross-platform C++ library for discovering, controlling or implementing UPnP devices. Contains sample code for a UPnP AV Media Server, Media Renderer & Control Point. (Platinum is copyrighted by Plutinosoft, LLC. http://www.plutinosoft.com)17 weekly downloads
Make robots for MediaWiki-powered sites!14 weekly downloads
A MMORPG Game Engine Writted in DirectX 9.0c C# and XNA Framework Very easy to make a game. With simple Level Editor. Required .NET Framework 3.5. Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: http://www.makingitalia.net/mire/11 weekly downloads
XMTuner allows you to access the Sirius|XM Satelite Radio streams on your UPnP media player. It supports a variety of devices, such as the Xbox 360, PS3, Nintendo Wii, D-Link DSM-320 (and similar), smartphones, internet-capable receivers and TVs.7 weekly downloads
Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.7 weekly downloads
A library for drawing 2D primitive shapes in XNA. The library has methods for drawing pixels, lines, rectangles, filled rectangles, circles, and arcs. Development moved to: https://bitbucket.org/C3/2d-xna-primitives9 weekly downloads
This project will enable you to use any older gamepad controller with your game. Included are wraper classes so that you do not have to worry what kind of controller user has; it will all just work for you. http://forums.xna.com/forums/t/45983.aspx9 weekly downloads
Alien Game is a simple game where player’s goal is to survive as long as he can. You will be approached by tons of aliens that will try to abduct you. The game is written using XNA a .NET Framework designed to make 2D and 3D games.3 weekly downloads
Hotaru is an XNA-based Game Engine that is intended to be used for 2D Action RPGs. Game Developers can use Tonbo (a Visual Studio Plug-in) to create and distribute games that run on Hotaru.1 weekly downloads
ScummVM XNA is a port of the ScummVM project to the Microsoft XNA platform for Win32 and XBox 3601 weekly downloads
A 360 game created by 2 college kids under development. A sci-fi hack and slash.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
Abyss Studio Game Engine - Open Source, commercial level game engine and multimedia components. Extensible, Modular, Abstract, Scripting and Portable Framework for all levels.
Ein verrücktes Brettspiel für die ganze Familie.
Aquarius is "Lunar lander" clone created for both PC (Windows XP/Vista) and XBOX 360 platforms. It is being created using Microsoft Visual C# 2005 Express and XNA Game Studio Express framework.
A light, flexible, and East-Asian language friendly 3D game engine.
A C# XNA game mimicking the style of more traditional Final Fantasy games. Builds for PC and XBox360.
Brain Reclaim is a C#/XNA implementation of the N-back memory task. It features player-friendly gameplay, smooth difficulty adjustment, and thousands of unique games.
Club Beatdown is a Rhythm Based Fighting game where scenesters beat the crap out of each other. Our goal is to create a customizable shell around which a community can grow and contribute content, ultimately empowering artists/musicians.
This is my first fps Game. And I'm only 14 years old. Its big for me.
DOSBox-XNA is a port of the DOSBox emulator for Microsoft's XNA platform for Win32 and XBox 360
Datama! The cinematic experience of data - enabling media to be produced and relayed as a non linear experience.