Provides native Win32 open source ports and utilities
GnuWin provides Win32-versions of GNU tools, or tools with a similar open source licence. The ports are native ports, relying only on libraries provided with any modern 32-bits MS-Windows operating system, such as 2000 / XP / Vista / 7
Unit testing for .NET
NUnit brings xUnit-style unit-testing to all .Net languages. Although we no longer host our development on Sourceforge, our latest releases are always available here, as well as at our current development site at http://launchpad.net/nunitv2 Please report bugs at http://bugs.launchpad.net/nunitv2 You can browse or download the current source code at http://code.launchpad.net/nunitv2
3D game engine and multiplayer/singleplayer FPS game
The stuff here has no documentation and some of it may never be completed. This is my playground, use at your own risk.
native popup inputbox password color WIN OSX GTK QT CONSOLE C# LUA SSH
v3.2.7 a C file (add it to your C or C++ project) with 8 functions: - beep - notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CEGUI MathGL GLM CPW GLOW IMGUI MyGUI GLT NGL STB & GUI less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE the dialogs can be forced into console mode windows (XP to 10) ASCII MBCS UTF8 UTF16 - native code creates the graphic dialogs - enhanced console mode via dialog.exe - basic console input unix (command line calls) ASCII UTF8 - applescript, kdialog, zenity - python + tkinter + dbus - dialog (opens a console if needed) - basic console input click the tab 'Files' for prototypes help helloworld * * * I am also the author of toot http://github.com/vareille/toot cross-platform command line tool & C C++ library to make reliable beeps * * *
"Handy" is an Atari Lynx Emulator for Windows 95/98/NT/2000/XP
Windows portable app maker: launcher(s), runtime, and gui designed to help you run non-portable applications in a portable manner.
Releases by No Name Development. All original code is released under the zlib/libpng License, the source to No Name MAME is released under MAME's own license.
PTypes is a simple alternative to the STL that includes multithreading and networking. It defines dynamic strings, character sets, lists and other basic data types along with threads, synchronization primitives, named pipes and IP sockets.
Inspired by JUnit, csUnit brings the power of unit testing to the .NET framework. csUnit is your key to unit testing and test-driven development using .NET languages such as C#, Visual Basic .NET, Visual J#, or Managed C++.
Pika is a fast, lightweight, dynamic multi-paradigm programming language. Its list of features includes: First Class Functions, Closures, Lexical Scoping, Optimized Tail Calls, Classes, Cooperative threads, Packages, Properties and Exceptions.
The MSX emulator to experience MSX differently. blueMSX is a cycle accurate emulator that emulates all generations of MSX computers as well as SVI, ColecoVision and Sega SG-1000.
Cronômetro com funções úteis para apresentações.
This is for Win32 developers of the NSIS installer created by Nullsoft. Here you can upload and share your thoughts on other people's version of NSIS. Don't Like NSIS???? Then Find/Create your own here.
Microsoft .NET Stream-derived objects that wrap ZLib inflate and deflate as well as Base-64 functions (C++ Mixed Mode implementation)
Blue is a cross platform C++ library. It provides basic utilities for common application functionality. The platform dependent code is replaced with an easy to use interface so that the developer can concentrate on the application at hand.
Free futuristic open source action-roleplaying game for Linux and Windows.
Recent versions of Windows offer a very rich file system API, but expose only some of the power in command line utilities or GUI interfaces. The Degel File Utilities will offer a rich file system interface exposing many interesting features of NTFS a
Developer´s Delight is a completely free framework for creating games. It supports AngelScript, Livetexture of a webcam, Videotexture, Stereoscopic View with multicast network, AI, Game-Networking, Scene controlled by Webserver and many more
This is a community edition of the original ET game. It is an online only, team-based multiplayer FPS game that implements an 'objective' mode of play. Your team must work together and complete certain objectives in order to progress across the map.
This is an open source rpg based off of the cube 2 engine from Sauerbraten that was previously abandoned by its developers. In reaction we formed this new stronger group to continue its development.
Another full 3D RTS Game Engine, Currently supporting OpenGL & DirectX. Also it is simple to add custom graphics drivers, eventually this will be ported to be OS independant but for development focus is Windows XP & DirectX
FMORG will be a small scale MORPG using the Fnord Game Engine, which is the first part of this project. Fnord uses Irrlicht, Audiere, Raknet, tinyXML, OpenAL, and LUA. Our goal is to build a modern, complete 3d game engine and the first game using it.
Feed Launch .NET is a feed editor for RSS 2.0 and ATOM 1.0 feeds.
Feed Launch .NET is an open-source feed editor for RSS 2.0 and ATOM 1.0 Feeds. Full graphical interface allows for seamless feed management and feed creation, including uploading feeds via FTP. Feeds are automatically saved in XML format. Project released under GPL.
A 3D rendering / entity engine
This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)