An emulator for Gameboy and GameboyAdvance systems
An emulator for Gameboy and GameboyAdvance systems.
A free transportation simulator game
Simutrans is a cross-platform simulation game where players try to successfully manage transportation systems between places by land, air, and water for passengers, mail, and goods. Planes, ships, trains, trams, trucks, buses, or monorails are at your disposal, but factories operate based on contracts and passengers can only travel to their set destinations.
Matroska is an open standard audio/video container format. Visit our homepage at http://www.matroska.org
Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing community. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism. It is also intended for any research, study or teaching activity, around physics and AI, thanks to its GPL V2+ license, and the clear and modular architecture of its C/C++ code base.
CppUnit is the C++ port of the famous JUnit framework for unit testing. Test output is in XML or text format for automatic testing and GUI based for supervised tests.
Remake of the classic Caesar III game
CaesarIA is an open source remake of Caesar III game released by Impressions Games in 1998, it aims to expand the possibilities of the classical city-building simulators and to add new features showing the city life. Now the game work with Windows, Linux, Mac, Haiku and Android. The original Caesar3 game is needed to play openCaesar3. We start crowdfunding campaign for renew graphic set at www.igg.me/at/caesaria-game. Help us set new stage in good old Caesar.
Play SoundTracker media on your computer.
PlayerPro is a music composer and sound editor ( SoundTracker ) for MOD S3M XM IT UMX . Uses XI, Quicktime or SoundFonts. Currently runs on MacOS and OSX; playback engines also available for Windows and BeOS. Upcoming version 6 will support ALSA (Linux).
A cross-platform interpreter for many point-and-click adventure games
ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more. The project mailing lists have been moved to http://lists.scummvm.org The project tracker has been moved to https://bugs.scummvm.org
A jump-and-run game starring Tux the Penguin. (Now lives at http://supertux.lethargik.org/ )
The AbiWord word processor is a full-featured cross-platform word processor.
SNEeSe is an emulator for the Nintendo SNES console for x86 PCs. SNEeSe is written in 32-bit C, C++, and NASM x86 assembly. Project goal is to make as accurate, functional, and usable an emulation core as is reasonably possible.
This project has been superseded by OpalVoip (https://sourceforge.net/projects/opalvoip/) and H323Plus (https://sourceforge.net/projects/h323plus/) The OpenH323 project provides full featured, interoperable, Open Source implementation of the ITU H.323 teleconferencing protocol that can be used by personal developers and commercial users without charge.
GAV (Gpl Arcade Volleyball) is an object-oriented multiplatform Arcade Volleyball clone. It supports multiplayer and theme customization.
IOLib is a universal multiplatform IO library available in C, C++ and Objective C. It provides separate classes for input and output. It supports file IO, memory buffers and BSD sockets. Different binary formats (Intel, Raw, PDP) are supported.
A 2D scrolling platform shooter, inspired by Duke Nukem 1
Dave Gnukem is a retro-style 2D scrolling platform shooter. It is inspired by and similar to Duke Nukem 1, a famous 1991 classic. It currently runs on Windows, Linux, Mac OS X, OpenPandora and BeOS. As of 8 Oct 2016, this project is active again, and a source code repo is now hosted at: https://github.com/davidjoffe/dave_gnukem As of 16 Oct 2016, a Mac OS X release is available. RoadMap: We're approximately on track to an Oct 2017^H^H^H^H^H^H^H^HApr 2018 'version 1' release. Development LiveStream: https://www.liveedu.tv/david_joffe/l98yv-dave-gnukem-side-scrolling-shooter/ http://twitch.tv/david_joffe Level Editor How-to Video: https://youtu.be/xiznDqg2BHg What reviewers are saying: "Worth the price you paid for it" "Not the worst game I've ever seen" AWARDS: Won the arin_j "i think your a good programer award", 6 Jan 2018 live-stream; "FIVE STARS amazing programer at work" - https://www.liveedu.tv/david_joffe/R8JV2-miscellaneous/4zxMn-miscellaneous-49/
C++ cross-platform development library
!!! NO LONGER MAINTAINED !!!
dbf is an easy-to-use command line tool to show and convert the content of dBASE III, IV, and 5.0 files. It reads dBASE databases and prints the content to the screen or converts it to comma-separated (*.csv) files which can be opened in Excel, Calc.
Pachi el marciano is a cool 2D platforms game inspired in games like Manic Miner, Jet set Willy and more from the 80s.
Reimplementation of the 1988 game with the same name, (it's also known as Nebulus). In the game you have to climb a tower with strange inhabitants that try to push you down. Your only defense is a ball you can throw and your skills in avoiding them.
J-Alice is a C++ implementation of an Alicebot clone. It can chat on console, irc and function as a mini-http server. Currently it runs on Linux, BeOS, Windows and Solaris with equal functionality.
Gri is a language for scientific graphics programming. It is script-based, not GUI-based. Some users view it as a sort of LaTeX for scientific graphics. Users who climb a slight learning curve are rewarded with considerable aesthetic power.
Excellent macro based library to see program flow, variables, timings, errors, warnings. "Must have" for C/C++ programmers.
A fun four-player game based on the pause mode from Jeff Minter's "Iridis Alpha".
Star Control: TimeWarp is a fan created project that intends to create a science fiction war/exploration game based on the Star Control Universe. This project is largely superseded by TW-Light, a more stable version. See http://tw-light.berlios.de/
TROPHY is a 2D car racing game with many extra features such as shooting at other players, buying new cars and more.