Mikmod is a module player and library supporting many formats, including mod, s3m, it, and xm. Originally a player for MS-DOS, MikMod has been ported to other platforms, such as Unix, Macintosh, BeOS, and Java(!!)
Free implementation of Heroes of the Might and Magic II engine. SDL is used.
A cross-platform interpreter for many point-and-click adventure games
ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more. The project mailing lists have been moved to http://lists.scummvm.org The project tracker has been moved to https://bugs.scummvm.org
Qt based report solution
CuteReport is a report solution like Jasper Report, Crystal Reports or FastReport, but based on Qt framework. It can be easily used with any Qt application. In general, CuteReport consists of two parts: core library and template designer. Both are totally modular and theirs functionality can be easily extended by writing additional modules. It's totally abstract of used data and can use as storage: file system, database, version control systems, etc. The project's goal is to provide powerful, but yet simple to use for inexperienced user and report designers, reporting system. It is supposed to be a product that combines eXaro ideas from Qt world and FastReport functionality from Delphi world and brings the best of them to C++/Qt world and then shares it with Python, Ruby, Perl developers using bindings. СuteReport also has a commercial version. Read about it on the official web site.
A arcade game. You drive a toy wood engine in many levels. You must collect all the coaches. This game looks like the game snake.
2D platform game
Metal Blob Solid is a 2D platform game, the first in the Blobwars series. You take on the role of a fearless Blob agent, Bob, who's mission is to infiltrate various enemy bases and rescue as many MIAs as possible, while battling many vicious aliens.
Mega-Lo-Mania-like god game: wage war from the stone age to the future
Gigalomania is a 2D real time strategy Mega-Lo-Mania-like god game. The gameplay consists of researching and developing new technology with which to conquer your enemies, from rocks and sticks to nuclear weapons and spaceships. You can advance through ten different ages, from the stone age to the future. There are 28 different maps to play through. Available for Windows, OS X, Linux, AROS, Android, Symbian, Maemo, and Meego.
Relational programmable database with GUI
MUIbase (Magic data BASE with User Interface) is a relational programmable database with user interface for Windows, Mac, Linux and Amiga.
Old style soccer game with many exciting features
Eat the whistle GPL is a football simulation game written in C that works on many platforms (win32/linux/macosx/amigaos/morphos), it uses the SDL framework. It has a multiplayer internet playing option in alpha stage.
Cross-platform reimplementation of AMOS BASIC (runtime)
XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
AMIGIFT is a FileSharing Application for AmigaOS compatible systems. It is mainly a User Interface to the giFT daemon, plus the distribution includes everything ready to run. Currently supported networks are FastTrack, Gnutella, OpenFT, and Ares.
MUD client for use with the Discworld MUD, if it works for any other MUDs that's a bonus!
Java Runtime Environment (JRE) 1.4.1 implementation for the Amiga Platform (OS 3.9 & 4.0)
Oldschool Productions And Demo Effects
Oldschool Productions And Demo Effects in C++ for Linux, Windows, Aros and Haiku.
PDF reader for AROS using MUI. Based on XPDF 3.0.2
A fast, unobtrusive and modern cross-platform GUI toolkit. Agar fully exploits hardware acceleration where available, but also supports simple frame-buffer interfaces. Agar is stand-alone and easily portable to new platforms and graphics systems.
set of includes and libraries to help you out get a good app faster. All files in this project are released under GNU LGPL license.
Port of Code::Blocks for AROS is coming shorty ... Port incorporates version 13.12 of Code::Blocks IDE. wxWidgets 2.8.12 will be part of codeblocks.library
Object Oriented Context Manager, serializer, editor API, targeted to extend short sized libraries able to play media objects as they are edited. Provides a virtual Machine, undo, merge, context tools. API independant. Provides many extended libs.
Object Oriented Context Manager, serializer, editor API, targeted to extend short sized libraries able to play media objects as they are edited. Provides a virtual Machine, undo,merge,... API independant. Provides many extended libs. Demoscene oriented. https://www.youtube.com/watch?v=N86VfpYiz-Y
BackMan is a backup program for Amiga OS and MorphOS which features a MUI interface or, for those who don't like fancy user interfaces, a command line interface.
A replacement library which aim in replacing the default AmigaOS "layers.library" to more efficently manage layers operations on modern AmigaOS operating systems. It comes with some advanced layers techniques to speed up operations....
Simple and lightweight application framework for amiga compatible systems. Enables development of object oriented C++ applications running on amiganoid operating systems like AROS, AmigaOS 3.x, AmigaOS 4.x and Morphos 2.x.
Planetarium software for Amiga.
"Dune 3: Return of the Guild" is a real time strategy a sequel to "Dune 2: Battle for Arrakis".