An open source flight dynamics & control software library in C++
JSBSim is an object-oriented (C++), multi-platform, non linear 6 DoF, Flight Dynamics Model (FDM). The FDM is essentially the physics & math model that defines the movement of an aircraft, rocket, etc., under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim can be run as a standalone, batch-mode flight simulator (no graphical displays), or integrated with FlightGear or other flight simulator. The aircraft models included in this project and distribution do not include any proprietary, sensitive, or classified data. This should be rather obvious. All data is derived from textbooks, freely available technical reports, or other public data. Likewise, no proprietary code is included. All code included within JSBSim has been developed on a volunteer basis using publicly available information, and is often directly linked to a particular textbook, for educational reference.
A C++, object-oriented, Extended Kalman Filter library.
DIS(IEEE 1278.1) Fully Implemented in C++
A complete open source implementation of DIS (Distributed Interactive Simulation) in C++. 1278.1 and 1278.1a are fully implemented including enumerations. Includes several utility classes to help with developing your DIS app. DIS 7 work is ongoing.
MICO is a mature, secure, robust, fully standards-compliant implementation of the CORBA standard. It is available as GNU open source software and is widely used for robust application integration.
Software libraries and tools designed for implementation and testing of the Common Image Generator Interface (CIGI), an interface for communication between an image generator and host device in simulations.
Small simulation that can drive a CIGI compliant IG to do EOIR sensor simulation. This is based on the OpenEaagles framework (HOST) and the MultiPurposeViewer (IG).
Multiplayer framework for flight simulators. Based on M&S HLA 1.3 standards. Provides a 3D air traffic visualization tool and HLA plug-ins for FlightGear, Microsoft Flight Simulator X and X-Plane.
A complete OpenCascade - OCAF based CAD framework.Note that this is not the original SALOME GEOM project but an effort to create a standalone framework based on the existing one from SALOME project, with the addition of extra functionality.
Turkish Airborne Simulator is a 3D flight simulation. You can fly above the all earth surface or roam the earth with using mouse like Google Earth. TAsim is based on OpenSceneGraph and VirtualPlanetBuilder.
That project aims at providing a clean API, and the corresponding C++ implementation, for the basis of Airline IT Business Object Model (BOM), ie, to be used by several other Open Source projects, such as RMOL, Air-Sched, Travel-CCM, OpenTREP, etc.
Equalizer is the standard middleware to create parallel OpenGL-based applications. Please visit https://github.com/Eyescale for current development information.
A program for converting between physical units, such as feet and meters. There is a Java library, for use in Java applications, and a PalmOS application. It is able to mix units and convert between systems, such as the Metric and the English systems
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
All Purpose Game Engine Core - A set of C++ classes that make developing all sorts of OpenGL games/applications easy, comfortable and manageable
Avionix is an Open Source + Open Hardware project, related with aircraft amateur design, remote control and navigation systems. This project aims to develope interesting low cost tools, for amateurs, students and professionals of aeronautics.
An Open Source IEC 61131-3 Integrated Development Environment, providing PLCOpen SoftPLC programming, CanOpen IO's, and SVG based HMI.
That project aims at studying and comparing typical airline IT methods, for instance RM-related algorithms. It works from a Unix/Linux/Mac command-line, and exposes basic APIs. It is being developed in C++, with Python wrappers for some components.
Firmware and tool(s) for various rt control applications
Firmware and tool for various real time control applications (E.g. motion control, temperature control).
Evolving Universe (EU) is a planned Multiplayer Online Role-Playing Game (MORPG) created by the Bit Alchemists, telling the story of mankind and its development into space. Visit http://evolvinguniverse.net for more information
Framework for the Analysis and Modification of EDIF netlists (FAME) is a C++ framework, developed at Politecnico di Torino, aimed at automating the analysis and modification of complex circuit netlists described in the standard EDIF 2.0.0 language.
Java Fuzzy Editor is a basic editor to allow creation of fuzzy based rules. It will save to serveral formats including to source code in several languages.
LibNav is a library providing general algorithms for navigation and positioning. It includes datum conversions, reference systems conversions, vector and matrix operations, Least-Mean-Squares, Kalman Filter, Runge-Kutta, statistical tools and more.
Manufactured Analytical Solution Abstraction (MASA): a library for applying the Method of Manufactured Solutions to verification of numerical software used for solving systems of nonlinear algebraic and differential equations.
MEDDAC is the seeding point for designing a new approach to Operating System design itself. It is an Open Source project with roots in mainframe design and development the author began in 1979. Monitor Editor Disassembler Decompiler Assembler Compiler