NOTE: Source code is now hosted on github at https://github.com/plutinosoft/Platinum. A cross-platform C++ library for discovering, controlling or implementing UPnP devices. Contains sample code for a UPnP AV Media Server, Media Renderer & Control Point. (Platinum is copyrighted by Plutinosoft, LLC. http://www.plutinosoft.com)
A MMORPG Game Engine Writted in DirectX 9.0c C# and XNA Framework Very easy to make a game. With simple Level Editor. Required .NET Framework 3.5. Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: http://www.makingitalia.net/mire/
yaSSL, or yet another SSL, is an embedded ssl library for programmers building security functionality into their applications and devices. yaSSL is highly portable, and runs on standard as well as embedded platforms(QNX, ThreadX, VxWorks, Tron) yaSSL is still available but no longer being developed. Current development on the same project continues under wolfSSL. Visit yaSSL Home above for the latest stable release.
Android, DOS, FirefoxOS, Linux, MacOS and Windows all in one..
Sensa is not an operating system, is a work environment compatible with Android © 4.4.4, Firefox OS ©, Linux Ubuntu 12.12 ©, MacOS Classic 7 ©, MS -DOS © operating systems, and Microsoft Windows 8.1 ©; whose distribution is free, and with source code available under GNU GPL 2.0 license .
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
Abyss Studio Game Engine - Open Source, commercial level game engine and multimedia components. Extensible, Modular, Abstract, Scripting and Portable Framework for all levels.
A light, flexible, and East-Asian language friendly 3D game engine.
Ash Engine is a light, flexible, and East-Asian language friendly 3D game engine. It 's written using C++, Go and C#, designed to be a easy-to-use game development framework.
Datama! The cinematic experience of data - enabling media to be produced and relayed as a non linear experience.
Hotaru is an XNA-based Game Engine that is intended to be used for 2D Action RPGs. Game Developers can use Tonbo (a Visual Studio Plug-in) to create and distribute games that run on Hotaru.
QuickStart Engine is a 3D game engine for XNA Game Studio and C#. It allows users to make games quickly for either Windows or the XBox360.
Razor Blade Studios is a Indie, Xbox 360 and PC game development team. XNA Framework we will be creating a number of games for the Xbox Marketplace and PC. Our first project is to be ready for public release in about 6 months time.
Surreal Tournament is a game written in the UDK and UnrealEngine2 Runtime. It has many advanced features such as 4-Dimentional enviroments and also has modification versions for Unreal Tournament 2004 and Unreal Tournament 3
The Fendora engine is used for the saga TerraFendora,created by DarksynthPro And is stil in development. its designed Beyond Next-Gen. Written in C#, with support for XML and java. Note, The Fendora Public engine is weaker then the NON public version.
A cross-platform graphics engine initially for XNA, Managed DirectX and Symbian OS games development. The engine is a 2D sprite engine that allows the use of 'layered' sprites, pre-calculated sprite paths and automated animation.
Open Source 2D/3D Graphics & Game Engine based on OpenGL4 and c++/c#
X is a Open Source and cross Platform 2D / 3D Graphics & Game Engine based on OpenGL 4 and C++ / C#. The X Engine Project should be a Commercial Project with free development Licence and open to the Community/ to home Projects. Development will be done predominantly by the Development Group and also by the Community to ensures afford in quality and stability. X Engine comes along with its open architecture witch means that it is possible to customize it with Drivers, Extensions and its own supplied Tools to what the user wants. This lets the Engine be adapted to each Platform on each System. The Project is - An Open Source development Library - Supported from the Community and its Admins - Not a competitor to other commercial products The Project is not - Just an other Open Source Engine in the range of such projects - A hobby project that will be suspended after a few months - An entire project to foundate a company
XPS: The Game is a First Person Shooter game for Win32, Xbox and Xbox 360. Three versions will be available, Win32 and Xbox 360 using XNA, Win32 using C++ and DX, and Xbox using C++ and DX. It will also be a multiplayer-only game for version 1 at least.
xmelee is an xbox peer-to-peer tunneling program. It enables lan games (system link) to be played over the internet. The packetization is highly optimized which permits the lowest lag possible when extending game play over the internet.